“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.
In my experience of doing the death run back to a boss from a waypoint after a wipe, blood is power tends to keep the boss in combat for an entirely long time, enough so that it doesn’t reset thanks to the base 30 second bleed.
However, I can’t seem to replicate this effect ALL the time, so i’m wondering if bosses have an innate ability to wipe bleeds when everyone is dead, or just glitchy?
They probably should since it would be too exploitable to just slap it on them and then run beyond their leash distance every single time…. IE: you could designate 1 necro to playing tag every 30 seconds & running away while 4 people endlessly corpse-roll from WP. In which case, why even have a WP system then?
Some boss’s like players eat conditions so they could eat the bleed and reset.
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