Boss Abilities / Events you would like to see!

Boss Abilities / Events you would like to see!

in Fractals, Dungeons & Raids

Posted by: Whitewolf.9736

Whitewolf.9736

So I know there is a lot of negativity going around at the minute so I thought we could kill two birds with one stone. We could give abilities you would like to see in dungeons in both story and explorable mode. This would also give the Anet team some ideas on how to improve certain fights and things.

The general things that people have been complaining about bosses are.. (If there’s more let me know and I’ll edit!)

  • Too high health
  • Tank and Spank
  • Not engaging and too long
  • One shot abilities
  • Not enough time to see a specific ability

If possible I would like this format to be followed.

Dungeon
Dungeon Mode
Boss / Event name
Abiltity Name
Trigger (If any)
Description
Interruptible?

I will try and keep this topic updated and edited as much as possible for the dev’s to see! I would suggest to try and make I’ll probably give a simple one to start off with.


  • Ascalonian Catacombs
  • Story
  • The Lovers
  • Lovers Protection
  • Stay too close to one another for a period of 10 seconds or more.
  • A damaging swirling air effect, coloured in pink with visible ‘love hearts’, envelops them both, staying close together with both enemies focusing on one person. They will call each other’s name out before this specific phase begins. If too close, damage can be taken to anyone. The confusion spirits will not spawn during this time. They continue to do this until it is interrupted which will reset back two different aggros and any previous mechanic.
  • Can be interrupted with the rocks scattered about or any player interupt.
[EU]Desolation
~Charr Guardian~ – ~Norn Necromancer ~

(edited by Whitewolf.9736)