Bosses loot and being skipped
Wow, that actually seemed like a really good idea. At least to me it did. Way to think outside the box there.
8)
First problem is the last boss does not drop chests that I have seen, other wise this might work. Even then for some people the object is to get the tokens for the gear and the silver at the end the point of just extra random rares or lower items that will probably not be used, just to be sold on the TP for a few silver is not that appealing. If it gave enough magic find to make an exotic would drop off the boss it for sure would make it worth it but the market would get flooded with them.
Now put in some cool looking cosmetic only gear that drops off the end boss if you have high enough magic find might make it worth it. That way it is still token based to get the “end-game” gear no random chance, and extra just for looks stuff is random.
I like the MF buff idea. But if something happens, and someone leave, the substitute will join the last part of the dungeon with 0 buffs, and lower drop possible, making feel umconfortable for someone to join, wasting time, except if interested on that particular token, only thing left without buff.
By the way… Magic find apply just to drops from mobs, NOT chests. So having magic find in dungeons is totaly wasted stat.