Bug in AC P2 and a possible work-around

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: justkoh.4073

justkoh.4073

Firstly, Ascalonian Catacombs Path 2 (Detha’s path) has a big irrecoverable bug in it.

From my observation, this happens during the run from the chain trap room to the Hall of Champions. If someone gets downed or killed during the run, Detha will try to rez the person and has a chance of getting bugged. Once it happens, she will continuously follow the players around and not activate the scene where she talks to the ghost (and hence the turret defense stage) . It seems this bug is irrecoverable.

(As opposed to where the turret defense stage was activated but she did not start to set up the traps. In this case, getting her killed by the Champ graveling seems to work).

Anyway, until this get fixed. I found a way that could help us (PUGs) avoid the irrecoverable bug. Basically, it involves preventing Detha from ever trying to rez the downed/dead.

After the chain trap stage, everyone runs to the Hall of Champions from either Foefire’s Heart WP or Flooded Temple WP as normal. All except one player who will stay at the waypoint and “leash” Detha. That way, even if anyone downs, Detha will not try to rez and hence bug. The downed can either be rezzed by other players or die and try the run again. Once everyone else has made it, the leashing player can make his run. Obviously, the leashing player should have the necessary skills or experience to succeed in the run at one go.

I also note that Foefire’s Heart WP has a shorter run but IMO, is worse for light armored characters. Running from Flooded Temple WP is longer but is far less “in-your-face” and also better for leashing Detha since its considered farther back than Foefire’s Heart WP.

I’ve tried this solution a few times and has a 100% success rate in avoiding the bug. Have presented it here so that everyone hopefully has smoother AC P2 runs.

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: Esplen.3940

Esplen.3940

Have you considered using stealth?

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: justkoh.4073

justkoh.4073

Oh, I’m not having trouble but I suppose I wrote this for the benefit of groups of any composition.

If you have a Thief with Shadow Refuge, that would be useful but this is for everyone generally.

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: Esplen.3940

Esplen.3940

Necromancer + Elementalist
Engineer
Necromancer + Ranger + Warrior + Guardian
Mesmer
Thief

Each of those combinations can provide enough stealth to get past without dying.

Unless you’re running a team with no Mesmer, Thief, Necromancer, or Engineer (all Warrior/Guardian/Elementalist), you’re going to be able to have stealth.

If you’re running a team of full Warrior/Guardian/Elementalist, you’ll have enough evades + Aegis + Swiftness + mitigation to get past.

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: Enaretos.8079

Enaretos.8079

Except that necromancer doesn’t have access to stealth ?

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Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: DonQuack.9025

DonQuack.9025

necromancer? I dont have a necro but I didnt know they made smoke fields.

or ranger actually.

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Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: Esplen.3940

Esplen.3940

Ermm, I got that wrong. Was thinking of Dark, not Smoke.

Replace Necromancer with Ranger.

All professions have at least 1 blast, which is why the third one is listed.

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: justkoh.4073

justkoh.4073

The paradox is that many of those who visit this subforum are likely fully capable of clearing it successfully. My post should probably belong to General Discussions where it can help the average PUG but then, its about dungeons.

And someone seems to have taken issue unnecessarily (not in my target audience) with what I’ve said. Its not for you. You’re probably experienced and don’t need to force stealth down everybody’s throat. Shoo!

The benefit of this method is it puts the control of not bugging Detha and ensuring the last 15mins in P2 doesn’t go down the drain in the hands of a more experienced person. After all, not every group you form is full of experts.

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: hybrid.5027

hybrid.5027

ArenaNet PVP Community
7:36 PM (13 hours ago)

to me
Thanks! I sent this along to our QA leads and they’re actively looking into it.

I know who I am, do you know who you are?

Bug in AC P2 and a possible work-around

in Fractals, Dungeons & Raids

Posted by: cranos.5913

cranos.5913

You don’t have to die for her to bug out, doing it the way the OP described ensures she’ll never have the bug and it isn’t even a waste of time since she’ll teleport immediately to start the event.