Bug or feature? Teleporting mob

Bug or feature? Teleporting mob

in Fractals, Dungeons & Raids

Posted by: kKagari.6804

kKagari.6804

Twice I have noticed a teleporting dungeon mob in the regular dungeons, specifically on HotW3 and SE3. Their behavior is similar to the NPCs that follow you through the dungeon, when you outrun the mob too much it suddenly sprints ultra fast to your location.

…Except this guy can hit you. If you die, and you TP, he’ll appear again.

What gives?

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

Bug or feature? Teleporting mob

in Fractals, Dungeons & Raids

Posted by: mosspit.8936

mosspit.8936

Bug I think. HotW 3 I believe it is after mid boss (Butcher I think?) that encase himself in a crystal shard. The mob that appear behind a pillar when you get into the passageway have great aggro range. And yes sometimes they will follow you to the starting wp when you respawn.

Bug or feature? Teleporting mob

in Fractals, Dungeons & Raids

Posted by: kKagari.6804

kKagari.6804

Bug I think. HotW 3 I believe it is after mid boss (Butcher I think?) that encase himself in a crystal shard. The mob that appear behind a pillar when you get into the passageway have great aggro range. And yes sometimes they will follow you to the starting wp when you respawn.

exactly him! and the guy in SE3 was after the boss who can’t shut up

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.