So, my guild and I (small, 5 person guild) Have been running a fair amount of dungeons. We’ve done most of the story dungeons, Done a couple of runs of CoE, SE, and A LOT of AC. (Don’t ask why it’s such an odd combination.)
The other day I decided I want the CM Medium Gloves for my thief, so we geared up, ate our food, drank our potions, and went back to the mansion to try our hands at Exploreable.
We picked Path 3 (Because “The Butler Did It!”) The first boss killed a few of us during our fight with him, but wasn’t too big of a deal. We’d probably be able to handle him with no casualties at this point. Then there was a corridor full of turret ambushes (annoying, but doable) Then the corridor full of missile turrets (We wiped once before we figured out what to do. My personal favorite encounter in the whole place.) There was another bandit boss who hit really hard, but we dealt with it. Then a trap filled corridor (a lot of those here) With 2 snipers at the end.
This was the start of our serious problems. That encounter was increadibly painful. We eventually made our way down there and dealt with it, but we had a pretty hard time. The traps couldn’t be dodged, we couldn’t discern a pattern, and the bandits kept on shooting/killing us, because we were moving. We basically ran down the hallway at 1 second intervals and managed to get an off-hand pistol thief to blindtank while the rest of us healed up or walked back. Horrible. If there’s a better way to do that segment, I’d like to know.
Then the Nightmare started.
Room full of mobs. 6 normal, 6 Silver Veteran per group. Practically impossible to pull one group without pulling the other. Even when we do, 6 silver bandits were able to wipe our entire party without us being able to focus down a single one. We sneak past them using Shadow Refuge, and get to another room with 2 guys guarding a door. We manage to kill them, but then 4 sharpshooters appear behind us standing on the catwalks, and kill us. We tried chaining Shadow Refuges to get past THAT mess, only to walk into Another room FULL of more bandits.
We tried pulling them slowly and working our way through it. Nope, Dead.
We tried rushing through it throwing caution to the wind. Nope, Dead (Well, 1 thief made it through. But Shadow Refuge OP and everyone else died for it)
We tried carefully avoiding the groups one by one, waiting for cooldowns before sneaking/assassinating key groups. Not even close.
I have no idea what the proper tactic for dealing with this room is. I don’t know what We’re supposed to do.
Our later digging found some posts suggesting that CM was bugged and that bandits had no cooldowns. Not sure if that’s true or not, but it would partially explain why we all got our kitten kicked so hard.
It was incredibly demoralizing, and I was hoping someone might have insight into how to approach this dungeon in a reasonable fashion. Maybe we just picked a bad path, I dunno. It looked like other routes would also go through that room, and I can only imagine it would be just as bad.
Our group has not been so upset/angry/sad by anything. Even non-nerfed AC Lovers caused us this much frustration. (And we rage quit that and vowed never to do it ever again twice.)
TL;DR: CM kicked our kitten and was really demoralizing. It was not fun, and sparked arguments in our normally happy group. It should probably be looked at. Also: Halp!? How do I deal with the giant room full of Bandits?