CM Exp Since Update

CM Exp Since Update

in Fractals, Dungeons & Raids

Posted by: Felicela.2810

Felicela.2810

I hope to see a change in this, I have run this dungeon enough times to complete two full sets of exotics, I did entire runs and not just exploiting my way through. Since the update I have yet to find a group to finish this dungeon, it seems to be harder than before aside from WP rezzing(which ran plenty of times with no deaths prior to, now cant make it past the first few rooms)

Is it just bad luck with groups or anyone else notice the difficulty increase more than just not being able to rez and run back?

CM Exp Since Update

in Fractals, Dungeons & Raids

Posted by: Sera.6539

Sera.6539

I just did path 2 and 3. Nothing different. Bring some reflects and most enemies butcher themselves. Also condition removal.

Gelda Nebilim – Nagare [NGE] – Crystal Desert
http://youtube.com/user/Royblazer

CM Exp Since Update

in Fractals, Dungeons & Raids

Posted by: Kid Taylor.5479

Kid Taylor.5479

I believe that I have explained this before but I’ll do it again. I believe that CM is a dungeon which can prove extremely fatal as it is highly amped up in difficulty and is a large attraction to new dungeon players.

As CM was exploited/farmed heavily in a similar fashion to today’s CoF path 1, CM had its difficulty increased greatly, resulting in mobs that have very powerful conditions and damage that would be difficult to counter even with level 80s. It is also unnaturally long and doing it the “right” way may lead to anywhere from a 25~40 minute run depending on how experienced your group is.

That high difficulty is combined with people who run CM as a newcomer. From my perspective, CM is a newcomer magnet, as people who just hit 80 and want to run dungeons for the first time may pick CM as they believe it to be easy, and at the same time, they do not want to look like noobs by playing AC, so the pick the supposedly “second easiest dungeon” to run. This will also allow newcomers to blend in since it will be believed that they are “one step up” from the easiest dungeon in the game.

Furthermore, CM does not give unique armor. Unless one is going for looks, the rabid, rampagers exotics that can be obtained can be easily found in HoTW and AC respectively, which are much more easily found. Only Shaman’s is unique to CM and you will be hard pressed to find anyone who specifically wants Shaman’s gear. Runes of Noble is easily replaced by Runes of Pirate which are relatively cheap on the market. This causes experienced players to shun CM as there are better alternatives.

So yes, quite a few factors play in causing playing CM to mostly be either a long, arduous experience or just plain hair-splitting.

CM Exp Since Update

in Fractals, Dungeons & Raids

Posted by: Churchill.8714

Churchill.8714

I cannot realistically fathom why people would look down on AC lol.

P/T/V gear, P/T/V weapons, all good stuff to start with or build around if that’s what you’re going for and it can be done relatively quickly and transmuted later if that’s your thing.