CM dungeon giving TOO much exp and money?

CM dungeon giving TOO much exp and money?

in Fractals, Dungeons & Raids

Posted by: Ergo Proxy.6219

Ergo Proxy.6219

At lvl 60ish I’m getting almost half a level of exp and 20+ silver for each run of CM. It’s so appealing that its almost the only thing people seem to want to do anymore. I’m all for rewarding players for doing these difficult dungeons. And the repair bills for failing at these dungeons can be quite high so the money doesn’t seem TOO out of line.

But running CM seems like the only thing people want to do anymore =/

CM dungeon giving TOO much exp and money?

in Fractals, Dungeons & Raids

Posted by: Sera.6539

Sera.6539

Every story and exploration path (at least from what I’ve experienced) gives 26 silver, 177k EXP at 80. So most people just do CM or CoF, as they are probably the easiest in the game.

Gelda Nebilim – Nagare [NGE] – Crystal Desert
http://youtube.com/user/Royblazer

CM dungeon giving TOO much exp and money?

in Fractals, Dungeons & Raids

Posted by: Fluffycalico.2715

Fluffycalico.2715

It takes about 30min to grind out a level. A dungeon takes 15+ min and gives about half a level…this seems just about right.

CM dungeon giving TOO much exp and money?

in Fractals, Dungeons & Raids

Posted by: Serin.3917

Serin.3917

Both CoF and Manor need to be buffed in terms of difficulty to make those dungeon gears more exclusive. They’re both so commonplace as it is now.

CM dungeon giving TOO much exp and money?

in Fractals, Dungeons & Raids

Posted by: Andele.1306

Andele.1306

Probably because the other dungeons (especially arah on explo on any mode other than 3 till the 3rd boss) dont give you enough of a reward for how much you invest, sure its nice that you beat something, but when each mob pull has a higher chance of making your party wipe cough risen elementalists cough and/or bosses are plain as boring as the zhai fight in that you stay at 1200 range, press 6 once every 1 minute and can otherwise be afk while 1 is on auto attack (a example of a good fight is the AC commander with the instakill spin2win, sadly lack of cam transparency behind you and dodge space/the floor not being even, makes it often a kitten cry mode)
or the twilight arbor one with the shadow versions of DE and the dragon infused golem thing in Sorrows Embrace, while bad fights are lovers, almost all of Arah (only rare bosses that aint nintendo/fake hard, luck based or afk beatable) the Norn guy who knocks back if you are melee while summoning frost coulds in the room except on the small platform he is on, etc

When life gives you lemon, ask if its from a anime or manga.

CM dungeon giving TOO much exp and money?

in Fractals, Dungeons & Raids

Posted by: Hassohappa.9278

Hassohappa.9278

Both CoF and Manor need to be buffed in terms of difficulty to make those dungeon gears more exclusive. They’re both so commonplace as it is now.

So you got some easy loot and would really like them to make it so it’s not easy for other people to get?

Oh what a tangled web we weave
When first we practice to deceive.

CM dungeon giving TOO much exp and money?

in Fractals, Dungeons & Raids

Posted by: andy sonic.8643

andy sonic.8643

It takes about 30min to grind out a level. A dungeon takes 15+ min and gives about half a level…this seems just about right.

In what world does a normal explorable mode dungeon take 15 minutes? (Not counting CoF Magg path as that is bugged as hell)