(edited by Laurel McFang.7159)
Cadaceus Manor path 2 needs a new way point.
I’ve actually never had a problem with path 2.
Its short, and the final boss is actually duo’able with relative ease. If you’re having trouble with the trash monsters then you may be fighting them in the wrong order, or your party may simple be undergeared for the encounter. Unlike the other paths, there are no instant 1shots, or supertanky healers in path 2.
As for the boss the trick is that when he enters his plague form shenanigans, he can only move in a straight line. Position yourself such that the straight line has to move through something, say, one of those boxes lying around, and he wont fly at you, but you can still totally hit him.
I have to go to class soon. But if you still want to do path 2 CM, i’d probably be able to help out around 4:30pm EST today.
Use skills that revive a downed players if you don’t want to risk your life.
Now for the WP issue, that had to be quite frustrating. I guess you could have tried to synch the revivals or exit the dungeon and come back (except for the player that created the instance).
Zeny thanks for the boss tip will try that, but the way point is still problematic with the new way point rules. I don’t think we’ll be trying path 2 again for awhile, but thank you for the offer. Aside from the boss tip, I don’t really have any trouble with path 2 usually either. I just wanted to point out that the new rules do have a catch-22 in cm.
(edited by Laurel McFang.7159)