Calling Experienced Players with lvl ~35 Alts

Calling Experienced Players with lvl ~35 Alts

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Posted by: Maestro.5376

Maestro.5376

So, since people have been complaining incessantly about the new AC and how it completely punishes lvl 35s and how it’s completely undoable at that level now and blah blah blah blah, I figured I’d put these rumors to rest.

But since people want video evidence and I’m usually a solo player/my friends all alt-leveled to 80 (you guysssssss -_-) I’ll need YOUR help to do it.

So if you’re an experienced player and want to make a video with your level 35 alt running through AC, go ahead and send me a PM on the forums or an in-game mail.

EDIT: Apparently, we get bonus points if we do this with all Blue gear.

EDIT EDIT: Sorry, this is an NA run, forgot to Clarify.

(edited by Maestro.5376)

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Posted by: Levistis.8356

Levistis.8356

My guild will have this done soon, I just need to raise my mesmer from 23 → 35, but I’d love to do it a second time. Challenges are fun.

Magummadweller

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Posted by: Maestro.5376

Maestro.5376

My guild will have this done soon, I just need to raise my mesmer from 23 -> 35, but I’d love to do it a second time. Challenges are fun.

Honestly, if you can save me the work and get a video up on the forums, go right ahead. I’m just tired and frustrated with the sheer amount of bigotry going around the forums blocking the devs from seeing what is REALLY broken about dungeons (e.g. bugs, exploits, etc.)

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Posted by: Levistis.8356

Levistis.8356

My computer is not good enough to run fraps + GW2 at high fps, so I will just be screenshotting the death of each boss.

Magummadweller

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Posted by: Maestro.5376

Maestro.5376

My computer is not good enough to run fraps + GW2 at high fps, so I will just be screenshotting the death of each boss.

I may have a friend who’s leveling a Mesmer that can fraps GW2. We’ll have to see.

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Posted by: Aden Celeste.3650

Aden Celeste.3650

Please do this run WITHOUT wiping. Record it, screenshots wont do.

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Posted by: Wethospu.6437

Wethospu.6437

EU or NA is the big question.

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Posted by: SkyChef.5432

SkyChef.5432

Please do this run WITHOUT wiping. Record it, screenshots wont do.

This is going be to be hard. After all, they are all experienced players w/ some big names.

People are too serious of their knowledge.

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Posted by: Maestro.5376

Maestro.5376

EU or NA is the big question.

Ah, thank you for pointing that out. NA, clarified in the OP

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Posted by: Levistis.8356

Levistis.8356

Please do this run WITHOUT wiping. Record it, screenshots wont do.

LOL, without wiping? I assure you, we will wipe once or twice. W/ the screenshots I will give a full account of the battle.

No wiping? Ha.

Magummadweller

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Posted by: SkyChef.5432

SkyChef.5432

Please do this run WITHOUT wiping. Record it, screenshots wont do.

LOL, without wiping? I assure you, we will wipe once or twice. W/ the screenshots I will give a full account of the battle.

No wiping? Ha.

OK So please state the #of wipes during the run. That could be magnified 10 times w/ a less than ideal party like yours.

People are too serious of their knowledge.

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Posted by: Maestro.5376

Maestro.5376

Please do this run WITHOUT wiping. Record it, screenshots wont do.

LOL, without wiping? I assure you, we will wipe once or twice. W/ the screenshots I will give a full account of the battle.

No wiping? Ha.

OK So please state the #of wipes during the run. That could be magnified 10 times w/ a less than ideal party like yours.

I’m not actually aware of a statement by Anet ANYWHERE that states that a competent-enough party should never be expected to wipe. But I suppose we’ll do our best.

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Posted by: SkyChef.5432

SkyChef.5432

I’m aware that’s hard not to wipe. I just ask to state number of wipes so we can guess what can happen to a less than ideal party like yours.
Wet can just run by himself there in blue

People are too serious of their knowledge.

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Posted by: Ethics.4519

Ethics.4519

Please do this run WITHOUT wiping. Record it, screenshots wont do.

LOL, without wiping? I assure you, we will wipe once or twice. W/ the screenshots I will give a full account of the battle.

No wiping? Ha.

OK So please state the #of wipes during the run. That could be magnified 10 times w/ a less than ideal party like yours.

I’m not actually aware of a statement by Anet ANYWHERE that states that a competent-enough party should never be expected to wipe. But I suppose we’ll do our best.

None of this matters. The issue is that this is the very first dungeon to introduce new players to dungeon mechanics and how things work. You calling for “experienced” players completely negates this. How about you fraps 5 casual players who hit 35 on their first toon and want to see what a dungeon is like.

RIP in peace Robert

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Posted by: DeathPanel.8362

DeathPanel.8362

Please do this run WITHOUT wiping. Record it, screenshots wont do.

LOL, without wiping? I assure you, we will wipe once or twice. W/ the screenshots I will give a full account of the battle.

No wiping? Ha.

OK So please state the #of wipes during the run. That could be magnified 10 times w/ a less than ideal party like yours.

I’m not actually aware of a statement by Anet ANYWHERE that states that a competent-enough party should never be expected to wipe. But I suppose we’ll do our best.

None of this matters. The issue is that this is the very first dungeon to introduce new players to dungeon mechanics and how things work. You calling for “experienced” players completely negates this. How about you fraps 5 casual players who hit 35 on their first toon and want to see what a dungeon is like.

Exactly. I’ve already pointed out something similar in this guy’s other post. He has no evidence to back up his assertions and outright makes stuff up.

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Posted by: SkyChef.5432

SkyChef.5432


None of this matters. The issue is that this is the very first dungeon to introduce new players to dungeon mechanics and how things work. You calling for “experienced” players completely negates this. How about you fraps 5 casual players who hit 35 on their first toon and want to see what a dungeon is like.

Am going to take their side on this. It’s a gauge into a difficulty of a new set up and from a very experienced ideal party’s point of view. My conjecture is this: from a very ideal party (with equivalent low level gears, skills & traits) only wiped couple times then the new AC is very doable to the less than ideal party of the same levels. However, if they wipe more than 5 times then the new AC is still doable but very hard for the inexperienced players. If they are wiped like 10 times or more then I think the inexperienced new players can just forget the new AC.

The number of wipes is my guesstimate which I think it’s reasonable based on my observations of many dungeon’s runs in all dungeons w/ PUG & ideal party (pro, semi, mix & all inexperienced but me). Your guesstimate might be different than mine, but at least it’s a check point that we can agree to disagree.

People are too serious of their knowledge.

(edited by SkyChef.5432)

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Posted by: DeathPanel.8362

DeathPanel.8362


None of this matters. The issue is that this is the very first dungeon to introduce new players to dungeon mechanics and how things work. You calling for “experienced” players completely negates this. How about you fraps 5 casual players who hit 35 on their first toon and want to see what a dungeon is like.

Am going to take their side on this. It’s a gauge into a difficulty of a new set up and from a very experienced ideal party point of view. My conjecture is this: from a very ideal party (with low level gears, skills & traits) only wiped couple times then the new AC is very doable to the less than ideal party of the same levels. However, if they wipe more than 5 times then the new AC is still doable but very hard for the inexperienced players. If they are wiped like 10 times or more then I think the inexperienced new players can just forget the new AC.

The number of wipes is my guesstimate which I think it’s reasonable based on my observations of many dungeons run in all dungeons w/ PUG. But your guesstimate might be different than mine, but at least it’s a check point that we agree to disagree.

Wrong, wrong, and wrong.

That’s like saying an Aston Martin can go 220 mph so therefore we can assume a Honda Civic Sedan can go that fast if you give it enough tries.

Until you DEMONSTRATE that an AVERAGE team mixed with newbies and experienced alts with VARYING GEAR at 35 CAN beat AC EXP everything you’re saying is just make believe and failed mental gymnastics.

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Posted by: SkyChef.5432

SkyChef.5432

I am not going to argue w/ u. You should go to buy the same book I link in another post.

People are too serious of their knowledge.

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Posted by: Maestro.5376

Maestro.5376

Please do this run WITHOUT wiping. Record it, screenshots wont do.

LOL, without wiping? I assure you, we will wipe once or twice. W/ the screenshots I will give a full account of the battle.

No wiping? Ha.

OK So please state the #of wipes during the run. That could be magnified 10 times w/ a less than ideal party like yours.

I’m not actually aware of a statement by Anet ANYWHERE that states that a competent-enough party should never be expected to wipe. But I suppose we’ll do our best.

None of this matters. The issue is that this is the very first dungeon to introduce new players to dungeon mechanics and how things work. You calling for “experienced” players completely negates this. How about you fraps 5 casual players who hit 35 on their first toon and want to see what a dungeon is like.

You’re ignoring the fact that this is NOT, in fact, the very first dungeon.

AC STORY is the very first dungeon. As far as I know, that dungeon has actually been made EASIER for new players to work their way through.

I don’t get your insistence that explorable-mode dungeons should be made “casual-friendly.” Arenanet has downright SAID, EXPLICITLY, that explorable mode dungeons are the “hard mode” of dungeon content, made for EXPERIENCED PLAYERS who have good coordination and a proper grasp of the mechanics of the game. IN FACT, before they revamped the website, the Explorable Mode dungeons page SPECIFICALLY said that the Ex Mode dungeons were not designed for pick-up groups, but for groups that had good coordination with each other. That version of the website no longer exists, but I’m pretty sure everything Robert Hrouda has been saying so far agrees with what I’m saying here.

Why would players do Explorable Mode before doing Story Mode? Ex mode isn’t even accessible unless someone in your party has done Story Mode before.

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Posted by: DeathPanel.8362

DeathPanel.8362

I am not going to argue w/ u. You should go to buy the same book I link in another post.

You wouldn’t be embarassing yourself so much if you actually bothered to read your own book.

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Posted by: SkyChef.5432

SkyChef.5432

I am not going to argue w/ u. You should go to buy the same book I link in another post.

You wouldn’t be embarassing yourself so much if you actually bothered to read your own book.

I have all of his books if that makes you feel better.

People are too serious of their knowledge.

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Posted by: Ethics.4519

Ethics.4519

I am not going to argue w/ u. You should go to buy the same book I link in another post.

You guys are mostly arguing the same point. The book you linked is mainly about how trial and error lead to better knowledge. Death’s point is there has been no trial, yet OP is saying something is definite without any proof.

I understand your concept skychef, which I think has it’s good points and bad points. The good point is that you can assume an inexperience group will wipe more than an experienced one. But I don’t think you can assume that just because the experience group wipes a couple of times, it means the inexperienced one will be able to complete the same dungeon, just with more wipes.

RIP in peace Robert

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Posted by: Khairos.3890

Khairos.3890

This whole idea is laughable.

This is proof that level 35 players can’t simply just into the fray and enjoy a dungeon. You NEED to have a group of experienced players that are outfitted in rares, and have already had experience doing AC on an 80 alt or something.

Helia – Stormbluff Isle – [MORD]

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Posted by: DeathPanel.8362

DeathPanel.8362

I am not going to argue w/ u. You should go to buy the same book I link in another post.

You wouldn’t be embarassing yourself so much if you actually bothered to read your own book.

I have all of his books if that makes you feel better.

Using them as paper weights instead of actually reading them is probably an oversight on your part.

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Posted by: Ethics.4519

Ethics.4519

I don’t get your insistence that explorable-mode dungeons should be made “casual-friendly.” Arenanet has downright SAID, EXPLICITLY, that explorable mode dungeons are the “hard mode” of dungeon content, made for EXPERIENCED PLAYERS who have good coordination and a proper grasp of the mechanics of the game. IN FACT, before they revamped the website, the Explorable Mode dungeons page SPECIFICALLY said that the Ex Mode dungeons were not designed for pick-up groups, but for groups that had good coordination with each other.

Which is another issue I have. If that’s true, what’s up with CoF p1? The balancing is off. I don’t think making AC explorable harder was the right choice. Infact it was the wrong one.

People don’t want to do story because story has absolutely no rewards other than a worthless hat that barely counts.

RIP in peace Robert

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Posted by: DeathPanel.8362

DeathPanel.8362

This whole idea is laughable.

This is proof that level 35 players can’t simply just into the fray and enjoy a dungeon. You NEED to have a group of experienced players that are outfitted in rares, and have already had experience doing AC on an 80 alt or something.

Exactly. The fact that the OP doesn’t realize this just shows how uninformed and out of touch he is.

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Posted by: Maestro.5376

Maestro.5376

Actually, let’s go ALLLL the way back to the Beta, to examine Arenanet’s original standpoint on this.

I don’t know how many of you where here for Beta, and were able to run AC Ex, but I remember the Spider Queen’s poison pools doing about 3k per tick in damage, which was basically instant death if you didn’t get out of them IMMEDIATELY. In fact, you had to actually WATCH the projectile to get out of the pools in time to avoid death, not just wait for the red circles on the ground.

Arenanet, at that time, maintained that this was the dungeon difficulty as intended, that they’d done internal playtesting, etc etc.

Honestly, they never SAID the ENTIRETY of their game was catered towards casuals, only that the majority of the content would be casual-accessible. And to that degree, they’ve delivered.

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Posted by: Maestro.5376

Maestro.5376

This whole idea is laughable.

This is proof that level 35 players can’t simply just into the fray and enjoy a dungeon. You NEED to have a group of experienced players that are outfitted in rares, and have already had experience doing AC on an 80 alt or something.

Story mode dungeons are there for a reason.

I do agree the rewards could be tweaked abit. Rewarding only a Rare headpiece is the wrong way to go about it. It should probably, eventually, reward the entire set of Rare gear.

(edited by Maestro.5376)

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Posted by: DeathPanel.8362

DeathPanel.8362

Actually, let’s go ALLLL the way back to the Beta, to examine Arenanet’s original standpoint on this.

I don’t know how many of you where here for Beta, and were able to run AC Ex, but I remember the Spider Queen’s poison pools doing about 3k per tick in damage, which was basically instant death if you didn’t get out of them IMMEDIATELY. In fact, you had to actually WATCH the projectile to get out of the pools in time to avoid death, not just wait for the red circles on the ground.

Arenanet, at that time, maintained that this was the dungeon difficulty as intended, that they’d done internal playtesting, etc etc.

Honestly, they never SAID the ENTIRETY of their game was catered towards casuals, only that the majority of the content would be casual-accessible. And to that degree, they’ve delivered.

Now you are trying to dishonestly back out your assertions.

Regardless of what ANET’s claims were, it was YOUR CLAIM (on the other thread related to this) that a team of low lvls lvl 35ish can beat this dungeon POST patch.

Either pony up the evidence to support your assertions, or admit you are wrong.

You are just digging yourself a deeper hole with this nonsense.

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Posted by: Maestro.5376

Maestro.5376

I don’t get your insistence that explorable-mode dungeons should be made “casual-friendly.” Arenanet has downright SAID, EXPLICITLY, that explorable mode dungeons are the “hard mode” of dungeon content, made for EXPERIENCED PLAYERS who have good coordination and a proper grasp of the mechanics of the game. IN FACT, before they revamped the website, the Explorable Mode dungeons page SPECIFICALLY said that the Ex Mode dungeons were not designed for pick-up groups, but for groups that had good coordination with each other.

Which is another issue I have. If that’s true, what’s up with CoF p1? The balancing is off. I don’t think making AC explorable harder was the right choice. Infact it was the wrong one.

People don’t want to do story because story has absolutely no rewards other than a worthless hat that barely counts.

They’ve already stated that AC is only the beginning, and that eventually all the dungeon EX modes will be revamped and brought up on par in difficulty to how they were originally meant to be.

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Posted by: Ethics.4519

Ethics.4519

Arenanet, at that time, maintained that this was the dungeon difficulty as intended, that they’d done internal playtesting, etc etc.

I think, over time, it has become very clear they do very little play testing. So many bugs and issues are found within 10 minutes of play time after a new update.

I will give you the point about not all content being for casuals. But, they have several dungeons, why wouldn’t some be casual and some be hardcore. Getting off topic now, but earlier I proposed that the paths increase in difficulty and have different rewards. P1-easy-10 tokens, p2-medium-30 tokens, p3-hard-60 tokens. A system like that would appease both casual and hardcore.

RIP in peace Robert

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Posted by: Maestro.5376

Maestro.5376

Actually, let’s go ALLLL the way back to the Beta, to examine Arenanet’s original standpoint on this.

I don’t know how many of you where here for Beta, and were able to run AC Ex, but I remember the Spider Queen’s poison pools doing about 3k per tick in damage, which was basically instant death if you didn’t get out of them IMMEDIATELY. In fact, you had to actually WATCH the projectile to get out of the pools in time to avoid death, not just wait for the red circles on the ground.

Arenanet, at that time, maintained that this was the dungeon difficulty as intended, that they’d done internal playtesting, etc etc.

Honestly, they never SAID the ENTIRETY of their game was catered towards casuals, only that the majority of the content would be casual-accessible. And to that degree, they’ve delivered.

Now you are trying to dishonestly back out your assertions.

Regardless of what ANET’s claims were, it was YOUR CLAIM (on the other thread related to this) that a team of low lvls lvl 35ish can beat this dungeon POST patch.

Either pony up the evidence to support your assertions, or admit you are wrong.

You are just digging yourself a deeper hole with this nonsense.

In case you haven’t noticed the title of this thread…we’re about to do just that. We’ll keep you posted <3.

We’re keeping up with Anet’s assertion that explorable mode should be for experienced, coordinated groups.

(edited by Maestro.5376)

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Posted by: Maestro.5376

Maestro.5376

Arenanet, at that time, maintained that this was the dungeon difficulty as intended, that they’d done internal playtesting, etc etc.

I think, over time, it has become very clear they do very little play testing. So many bugs and issues are found within 10 minutes of play time after a new update.

I will give you the point about not all content being for casuals. But, they have several dungeons, why wouldn’t some be casual and some be hardcore. Getting off topic now, but earlier I proposed that the paths increase in difficulty and have different rewards. P1-easy-10 tokens, p2-medium-30 tokens, p3-hard-60 tokens. A system like that would appease both casual and hardcore.

Their intended goal would be that Story Mode would be casual, and Explorable mode would be Hardcore. This has been stated several times, I’m not really sure what people are not understanding about it?

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Posted by: Ethics.4519

Ethics.4519

In case you haven’t noticed the title of this thread…we’re about to do just that. We’ll keep you posted <3.

You aren’t supposed to make a claim, saying it’s definite, without having the proof to back it up. It’s okay to hypothesize that 35s can do it, THEN test it.

RIP in peace Robert

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Posted by: Ethics.4519

Ethics.4519

Their intended goal would be that Story Mode would be casual, and Explorable mode would be Hardcore. This has been stated several times, I’m not really sure what people are not understanding about it?

You get no rewards for story mode. Casuals still want rewards.

RIP in peace Robert

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Posted by: Maestro.5376

Maestro.5376

Their intended goal would be that Story Mode would be casual, and Explorable mode would be Hardcore. This has been stated several times, I’m not really sure what people are not understanding about it?

You get no rewards for story mode. Casuals still want rewards.

I dunno, the 1+g that I made from it seems like a pretty good reward to me. I think that’s enough to buy more than a few Rares from the Marketplace, actually. Yes, this was on my lvl 30 Necro.

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Posted by: SkyChef.5432

SkyChef.5432

I am not going to argue w/ u. You should go to buy the same book I link in another post.

You guys are mostly arguing the same point. The book you linked is mainly about how trial and error lead to better knowledge. Death’s point is there has been no trial, yet OP is saying something is definite without any proof.

He was wrong IN THE OTHER POST that he claimed while not providing any evidence. And he’s trying to setup a group IN THIS POST to prove that it can be done.

I understand your concept skychef, which I think has it’s good points and bad points. The good point is that you can assume an inexperience group will wipe more than an experienced one. But I don’t think you can assume that just because the experience group wipes a couple of times, it means the inexperienced one will be able to complete the same dungeon, just with more wipes.

Then we can agree to disagree on quantitative evidences as I said before (I purposely use big words to deter the other, but you won’t have any problem w/ this)

People are too serious of their knowledge.

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Posted by: Ioflux.4369

Ioflux.4369

The problem with differentiating “casual mode” and “hardcore mode” is that the people who can only handle “casual mode” will cry endlessly and complain about how they deserve the rewards of “hardcore mode” without doing the same amount of work that the ones who do “hardcore mode” regularly.

Theres way too much “I paid the same amount for this game as that person, I should be able to get everything he gets” mentality. So who’s really the silly person? The one who’s greedy and jealous that has to complain about not getting what the other person can, or the person who works harder to get better to be able to obtain everything.

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Posted by: Cuchullain.3104

Cuchullain.3104

So, since people have been complaining incessantly about the new AC and how it completely punishes lvl 35s and how it’s completely undoable at that level now and blah blah blah blah, I figured I’d put these rumors to rest.

But since people want video evidence and I’m usually a solo player/my friends all alt-leveled to 80 (you guysssssss -_-) I’ll need YOUR help to do it.

So if you’re an experienced player and want to make a video with your level 35 alt running through AC, go ahead and send me a PM on the forums or an in-game mail.

EDIT: Apparently, we get bonus points if we do this with all Blue gear.

EDIT EDIT: Sorry, this is an NA run, forgot to Clarify.

The fact you need to come here and assemble a group of experienced volunteers to do this at level 35 says it all. If this dungeon were doable with an “average” group you could quickly assemble an average group through the usual means, go do the thing and show us the video. You know that isn’t going to work so you came here to recruit pros.

The lengths some people will go to to defend this BS is amazing.

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Posted by: Maestro.5376

Maestro.5376

The problem with differentiating “casual mode” and “hardcore mode” is that the people who can only handle “casual mode” will cry endlessly and complain about how they deserve the rewards of “hardcore mode” without doing the same amount of work that the ones who do “hardcore mode” regularly.

Theres way too much “I paid the same amount for this game as that person, I should be able to get everything he gets” mentality. So who’s really the silly person? The one who’s greedy and jealous that has to complain about not getting what the other person can, or the person who works harder to get better to be able to obtain everything.

There has to be a point where Anet has to stop listening to those people. Currently, STATWISE, all the lvl 80 exotic combinations can be OBTAINED THROUGH NON-DUNGEON MEANS (not going to talk about Ascended here). If they want to make their content accessible to the most casual of casuals, at some point they might as well give us an army of NPCs that just destroy all obstacles for us, and then let us just watch what will have essentially become an extended cutscene at that point.

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Posted by: Maestro.5376

Maestro.5376

So, since people have been complaining incessantly about the new AC and how it completely punishes lvl 35s and how it’s completely undoable at that level now and blah blah blah blah, I figured I’d put these rumors to rest.

But since people want video evidence and I’m usually a solo player/my friends all alt-leveled to 80 (you guysssssss -_-) I’ll need YOUR help to do it.

So if you’re an experienced player and want to make a video with your level 35 alt running through AC, go ahead and send me a PM on the forums or an in-game mail.

EDIT: Apparently, we get bonus points if we do this with all Blue gear.

EDIT EDIT: Sorry, this is an NA run, forgot to Clarify.

The fact you need to come here and assemble a group of experienced volunteers to do this at level 35 says it all. If this dungeon were doable with an “average” group you could quickly assemble an average group through the usual means, go do the thing and show us the video. You know that isn’t going to work so you came here to recruit pros.

The lengths some people will go to to defend this BS is amazing.

Everybody is missing the point that AC Ex is not supposed to be doable with an “average” group. It is meant to be done with a COORDINATED group that KNOWS the mechanics of the game.

EDIT: I give up trying to make video embedding work.

(edited by Maestro.5376)

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Maestro.5376

Maestro.5376

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

They have repeatedly said that the open world PvE and Story Mode dungeons are catered towards the casuals, and that the Explorable mode dungeons are meant for the hardcore players.

Also…do the [video] [/video] tags not work on these forums?

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Maestro.5376

Maestro.5376

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Cuchullain.3104

Cuchullain.3104

They have repeatedly said that the open world PvE and Story Mode dungeons are catered towards the casuals, and that the Explorable mode dungeons are meant for the hardcore players.

Where have they said that the explorable dungeons are only for hard core players? If dungeons are only for hard core players than casual players interested in doing dungeons would be well advised to avoid this game.

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Maestro.5376

Maestro.5376

They have repeatedly said that the open world PvE and Story Mode dungeons are catered towards the casuals, and that the Explorable mode dungeons are meant for the hardcore players.

Where have they said that the explorable dungeons are only for hard core players? If dungeons are only for hard core players than casual players interested in doing dungeons would be well advised to avoid this game.

It used to be in the Dungeons section of the website before it was revamped. There might still be some interviews floating on the Internet that have that statement in there.

It should be pointed out that (yeah, sorry devs for bringing this game up XD) WoW still has a ton of casuals playing, despite Raids being difficulty-gated. So I’m not quite sure what the issue is.

(edited by Maestro.5376)

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Maestro.5376

Maestro.5376

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.

And yet you have yet to address the core statement Anet makes that these dungeons are supposed to be “hardcore,” as people like to say. Neither have you addressed Arenanet’s statement that they intend to bring the rest of the dungeons up to par in difficulty with how hard they’ve made AC Ex.

And honestly, nobody has really been able to come up with a logical argument for how the new AC is “harder” than it was before that didn’t sound downright silly. The only semi-plausible argument I’ve heard is about the Gravelings and their knockdown, but this is as telegraphed as the Scavenger telegraph was before.

(edited by Maestro.5376)

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Ethics.4519

Ethics.4519

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.

And yet you have yet to address the core statement Anet makes that these dungeons are supposed to be “hardcore,” as people like to say. Neither have you addressed Arenanet’s statement that they intend to bring the rest of the dungeons up to par in difficulty with how hard they’ve made AC Ex.

And honestly, nobody has really been able to come up with a logical argument for how the new AC is “harder” than it was before that didn’t sound downright silly. The only semi-plausible argument I’ve heard is about the Gravelings and their knockdown, but this is as telegraphed as the Scavenger telegraph was before.

Lol, you need to open your eyes. I already did address your first point, whether it was on this thread or the other, and said that I have an issue with that as well, and don’t think it should be that way. You even mentioned yourself that that is no longer posted on the site. I don’t really know what you want me to say about the second point, as I’m not arguing that. If they do, then I highly disagree and don’t want to see that. In my opinion it should be harder the higher level dungeon, with AC being the easiest and Arah being the hardest.

I’m not even going to list everything but here is one example, the trash spiders at the queen take a lot more hits to get down. There, done.

RIP in peace Robert

Calling Experienced Players with lvl ~35 Alts

in Fractals, Dungeons & Raids

Posted by: Maestro.5376

Maestro.5376

Talking in caps always gets your point across better. The sooner you know the better.

Since this game was sold as catering towards casuals and probably has a higher population of casuals, I wouldn’t say they should stop ‘listening’ to them.

Edit: Ahhhhh, you’re a brony. That explains a lot.

Using a demographic to attack an individual instead of the views he has expressed is rather poor debate tactic, don’t you think? I’m kind of glad I haven’t stated my race then…

I have openly and repeatedly attacked you on your views expressed. The brony thing just helps explain a little more.

And yet you have yet to address the core statement Anet makes that these dungeons are supposed to be “hardcore,” as people like to say. Neither have you addressed Arenanet’s statement that they intend to bring the rest of the dungeons up to par in difficulty with how hard they’ve made AC Ex.

And honestly, nobody has really been able to come up with a logical argument for how the new AC is “harder” than it was before that didn’t sound downright silly. The only semi-plausible argument I’ve heard is about the Gravelings and their knockdown, but this is as telegraphed as the Scavenger telegraph was before.

Lol, you need to open your eyes. I already did address your first point, whether it was on this thread or the other, and said that I have an issue with that as well, and don’t think it should be that way. You even mentioned yourself that that is no longer posted on the site. I don’t really know what you want me to say about the second point, as I’m not arguing that. If they do, then I highly disagree and don’t want to see that. In my opinion it should be harder the higher level dungeon, with AC being the easiest and Arah being the hardest.

I’m not even going to list everything but here is one example, the trash spiders at the queen take a lot more hits to get down. There, done.

If your beef is with Anet making the explorable mode dungeons harder in general, then I’m not sure why you bothered to post here. My assertion was, and still is, that a determined-enough group of level 35 players could complete AC Ex if they had a proper grasp of mechanics, and that all the complaining that it was now “impossible” was hyperbole. Given the dungeon does not really have a wipe limit (just on how much cash you have on hand to repair gear, I suppose), I’m not really sure what the issue is.