Caucedus manor is to hard! and to long!

Caucedus manor is to hard! and to long!

in Fractals, Dungeons & Raids

Posted by: tuur.6780

tuur.6780

I did Citadel of flame and arah and ascolonian catatombs but CM is to hard the bandits take so much health. Its way to hard if you wanna have armor of it you need to do it a lot but it is so hard and make the path smaller of duration it is no fun. please ANET Fix it!

Caucedus manor is to hard! and to long!

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Posted by: Redfield.6174

Redfield.6174

And since when Arah is a short dungeon? Just to know.

[BP] Necromancer
Dragonbrand Server

Caucedus manor is to hard! and to long!

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Posted by: Komuflage.2307

Komuflage.2307

No I’m sorry it’s not hard, think before you act and this dungeon is ez.

Caucedus manor is to hard! and to long!

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Posted by: zencow.3651

zencow.3651

Projectile reflection counters 90% of CM. Condition removes stops death blossom’s 20 stacks of bleeding instagibs if you can’t dodge them.

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

(edited by zencow.3651)

Caucedus manor is to hard! and to long!

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Posted by: Lorana.2468

Lorana.2468

Guardians cakewalk this dungeon with all their projectile defences.

Caucedus manor is to hard! and to long!

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Posted by: zencow.3651

zencow.3651

Guardians cakewalk this dungeon with all their projectile defences.

2 Guardians, 2 Wall of Reflections or Warden’s Feedback mesmer with Warden→Temporal Curtain→Feedback→Warden chain or bust! Projectile absorption is a waste of damage! (But better than nothing.)

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

Caucedus manor is to hard! and to long!

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Posted by: Krag.6210

Krag.6210

Paths 1 and 3 are 15-18min each and P2 is around 30.
Making CM the shortest dungeon along with AC.

As to where the skips are, I’ll let you figure out.

Caucedus manor is to hard! and to long!

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Posted by: zencow.3651

zencow.3651

When I found out about the ‘new’ CM skip methods, I lost all desire of trash mob killing across all dungeons completely. Flower pot, what does it mean?

Quasi-elitist dungeoneer and missing Gw1 GvGs greatly.
“GW2’s PvE is almost as bad as the PvP.”

Caucedus manor is to hard! and to long!

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Posted by: derry.2789

derry.2789

Cleared all 3 paths every day for the last week or so, No exploits, no bugs used, No special skips used.
Average time for a full 3 path clear is a hour.

(edited by derry.2789)

Caucedus manor is to hard! and to long!

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Posted by: Jay.3284

Jay.3284

Quick Tip: Glass cannons usually get wrecked in this Dungeon.

Dungeon Master 8/8 | Fractal 50
80Rng – 80Wa – 80Thief – 80Grd – 80Ele – 80Engi – 80Necro

Caucedus manor is to hard! and to long!

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Posted by: Strifey.7215

Strifey.7215

It’s not long if you know what you’re doing:

CM:
Path 1 (14:10): http://www.youtube.com/watch?v=AoWhasHltgM
Path 2:
Path 3 (13:00): http://www.youtube.com/watch?v=NDRJg5OJJAE

I have a video of path 2 in 19 minutes as well, but it is not as clean as I like so I’m going to re-record it first.

You can actually do path 1 and 3 about 2 minutes shorter using a certain environmental glitch, but I choose not to release it in my videos since it’s not the true legit way to speed run the dungeon. It let’s you take advantage of terrain to go straight from the 2nd boss to the 3rd boss…

Anytime someone complains about a dungeon being too hard, it’s because they have a lack of knowledge, not because the dungeon is actually hard. I’ve speed run pretty much every dungeon path except SE2 (which I did once for the achievement and haven’t gone back since), besides bugs, no dungeon is really hard once you learn the bosses and events.

Guard/War/Mesmer and Dungeon Guides:
https://www.youtube.com/user/strife025

(edited by Strifey.7215)

Caucedus manor is to hard! and to long!

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Posted by: Yitsul.8342

Yitsul.8342

I’ve been able to complete Causecus’s Manor all paths MANY times, It’s Arah’s giganticus lupicus that others and I are struggling with

(edited by Yitsul.8342)

Caucedus manor is to hard! and to long!

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Posted by: Jamais vu.5284

Jamais vu.5284

If you have a decent group every path can be done in under 25 min.
I find the bandits actually one of the most fun and engaging dungeon foes. Rather than devolve them to the difficulty level of the rest of dungeon trash, make the opposite the case.
It’s a perfectly fine low-level dungeon. Though it’s a bit curious that the first three dungeons are actually the most appropriately fine-tuned in regards to difficulty, and that the dungeons, even when gear is taken out of the equation, get easier as you progress (save for Arah, which I can’t comment on yet).