Got a couple complaints about this place.
Complaint # 1 – Right before you fight Frost
In the first room there are two HUGE groups. Group one has like 3 or 4 Silvers and about 5 normal’s. Second group has the same. both groups are pulled seperatly… if you want to die repeatedly and never get past it right? We ended up finally having to use a group run speed buff and all of us sprint past the groups to the stairwell on the right and go halfway up the ramp, then use a group stealth to drop combat and make the horde go away. Then you have to drop down to the platform below and fight like 3 ranged silvers, then two more ranged silvers before you get to the second room.
At the second room use a ranger with a longbow and traited for extra distance to shoot the two silver rifleman on the top of platforms, making sure to stay in your bow range and out of thier gun range so you dont aggro the horde of normals and two elites below them. After the two rifleman are down go in and AOE the crap out of the normals then focus the 2 elites… hope you dont pick up the roamer’s… or it’s repeat of all the above after yopu wipe.
Now my actual complaint… Why are the trash mobs a hundred times more difficult than the bosses? In this explorer dungeon we probably wiped about 30 times on trash and only twice on the last boss. You have way too many mobs in this place. It needs to be toned down. This dungeon was, to the point, not fun at all. It is not simply challenging but just stupid.
Complaint # 2 – Boss fights? What bosses are those the pushovers with the purple or gold frames?
Here’s the strat to beat about 80% of them = Shoot – Shoot – Shoot – OMG the boss is looking at me = dodge/evade – shoot – shoot – shoot – dodge/evade cause hes looking at me again – Drop group heal – move out of the stuff on the ground[rinse/repeat]
The trash is way more of a challenge if a challenge for you is smashing your face into a brick wall.
Complaint # 3 – Downscaling for higher levels
I am level 80 and running this. My loots from the whole dungeon consist’s of about 2 rows of blues that I salvaged for TP auctions that got me about 6 silver total. made no more than 3 or 4 silver from mob drops and trophies sells. Paid about 5 silver to portal to the map from ore then another 5 silver to go back to ore after it was done, then about 20 silver in armour repairs. Thats me losing 20 silver to run this dungeon. Additionally get to the final boss (Frost) and clean his clock and no chest spawns nor any loot other than a white level 43 gun that is lootable off him directly? Is this normal? So i pretty much have to grind event’s in ore for an hour to run a dungeon, just so i dont run out of money?
Overall this is our second explorer mode dungeon as a guild and after we got done in this place last night we had 2 people saying that they are through with pve in gw2, one making fun of the two who said they were done with pve, and 2 others who agreed this might be the worst dungeon they have ever run in any mmo second only to stratholme in original wow.