Caudecus's Manor Path 1 Exploit

Caudecus's Manor Path 1 Exploit

in Fractals, Dungeons & Raids

Posted by: Jaggedwraith.7891

Jaggedwraith.7891

You seem to have fixed the major exploit that allows a group to skip the entire dungeon and go straight to the end.

But there still is a minor exploit on path 1 just after the barn. Players slink up the wall just to the right of the barn exit and skip 2 or 3 pulls to get to the next boss.

There not even difficult pulls, just lazy players.
I don’t need tokens for any dungeon no more so the only reason I play one is for fun and the exploit really takes the fun out of killing bandits.

Caudecus's Manor Path 1 Exploit

in Fractals, Dungeons & Raids

Posted by: Linguistically Inept.6583

Linguistically Inept.6583

just lazy players.

^this; fix it please anet

i was trying to get full rabid on my mesmer (was on my mesmer at the time – so i couldve easily gotten the team past the room where most seem to hiccup) when the team insisted we go over the top; its not fun, its boring and full of broken geometry/missing collision meshes

Desolation: 80 ranger [Nightwither], 80 necro [Dusk Grimsoul]
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]