CoE Golem Issue Fixed

CoE Golem Issue Fixed

in Fractals, Dungeons & Raids

Posted by: Veckna.9621

Veckna.9621

Apparently there’s been another ninja dungeon patch, not sure how extensive it is yet but I’m certain at least the CoE golem has been fixed. It is now permanently in enemy state so it never bugs out.

CoE Golem Issue Fixed

in Fractals, Dungeons & Raids

Posted by: frifox.5283

frifox.5283

Are turrets turned on before you run into the room?

CoE Golem Issue Fixed

in Fractals, Dungeons & Raids

Posted by: Veckna.9621

Veckna.9621

No, they seem to activate once you aggro or hit the golem.

CoE Golem Issue Fixed

in Fractals, Dungeons & Raids

Posted by: data.4093

data.4093

I think Anet messed with the champ icebrood in the beginning of coe. I don’t remember him having 2 different 1-shot skills…I know the ice attack could sometimes wipe a party but was there always an “earthquake” style one too? It looks like the ground is all cracked and hits like a truck with NO tell. He just ran up to us when we were stacked and wiped most of us without any indication of an attack. I just don’t remember anything like that happening before patch(he wiped us twice).

CoE Golem Issue Fixed

in Fractals, Dungeons & Raids

Posted by: Veckna.9621

Veckna.9621

I think Anet messed with the champ icebrood in the beginning of coe. I don’t remember him having 2 different 1-shot skills…I know the ice attack could sometimes wipe a party but was there always an “earthquake” style one too? It looks like the ground is all cracked and hits like a truck with NO tell. He just ran up to us when we were stacked and wiped most of us without any indication of an attack. I just don’t remember anything like that happening before patch(he wiped us twice).

Wolves have always had 2 leaps I’m afraid. Probably you just didn’t have the luxury of somebody pulling it that knew how to bait them out.

CoE Golem Issue Fixed

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Posted by: data.4093

data.4093

Yeah I just did two more runs with a different group and no issues there.

CoE Golem Issue Fixed

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Posted by: dlonie.6547

dlonie.6547

Wow, they fixed a bug in the patch that followed immediately after it was introduced? What the hell is going on?? O.o

Golem should have been broken for at least 4 more months.

I like this new ANet. Now if they’d only learn how to write patch notes we’ll be all set!

CoE Golem Issue Fixed

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Posted by: Tachii.3506

Tachii.3506

NICE. I was gonna ask. TY NINJA ANET DEVS THAT’S READING THIS THREAD.

SBI – Thief and the occasional Guardian & Warrior.

CoE Golem Issue Fixed

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Posted by: BlitzX.4039

BlitzX.4039

Well, 1 more new thing with this golem-if you try to pull him away, after some small range he just goes back in the middle…

CoE Golem Issue Fixed

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Posted by: Dalanor.5387

Dalanor.5387

Well it can be pulled to near the staircase, but sadly the turrets still shoot trough them and apply boons to the golem.

CoE Golem Issue Fixed

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Posted by: Xhyros.1340

Xhyros.1340

While they were quick to fix this issue that was only introduced a few weeks ago, they have YET to fix the alpha crytal glitch.

CoE Golem Issue Fixed

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Posted by: Morsus.5106

Morsus.5106

I just pugged CoE. Seemed like a pug alright, but other than that not much harder than usual.