CoE Path 1 Alpha
It appears that Subject Alpha in Crucible of Eternity has a brand new issue! When he casts the Teeth of Primordus (earth skill), the rocks emerge from the ground before the red rings even appear. So, if he looks at you, there’s virtually no avoiding it. This occurs only on Path-1, which used to be the simplest of the lot. Now I find the supposedly harder path 2 as significantly easier than the first.
is that the row of earth spikes (that looks like eles impale)? if so; i always found it hard/impossible to actually see it coming… the best way i found to avoid it is not be in front of him
80 warr [Blaze Steelsoul], 80 ele [Blaze Nightstrike], 80 mesmer [Grim Shatterwhirl]
80 guard [Dusk Grimlight], 80 engi [Flintgear]
Yeah, there have never been red circles there.
Just stack ontop of him and never worry about it.
Xystus Furtim – Human Theif
Server: Stormbluff Ilse
Is that the one where he shoots a cone of AoEs? That has always been instant, but as its already been said just stack on top of him and you needn’t worry. Also if that one hit KO’s you then take your zerker elsewhere.
Skye Eterna ~ Mesmer | Arya Slade ~ Charrdian | Kiera Thine ~ Ranger
Oceanic ~ [LOD] [Noob]
P1? Dont think I ever bothered to dodge anything in Alpha P1 unlike P2 and P3.
Alpha and zerkers are a match made in CoE
Just stack on melee and don’t need to worry about anything (on p1).
“Just stack on him” and after a fix/redesign or rather how most will call it “nerf”, he will became tedious/impossible boss.