CoE Subject Alpha Path 2 & Arah

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: Mastazajeb.3019

Mastazajeb.3019

Hello,
it has been probably mentioned be4 but i cant find it due to too many topics.

Anyway ive been doing CoE exp mode a bit and i must say that Subject Alpha on path 2 is one of the worst designed bosses in the game.

His AoE attacks are insane and in good group last fight on path 2 took about 30mins due to waypoint being waaaaay too far and his annoying overpowered attacks.
I know you can avoid his AoE by just dodging in the appropriate time and that you dont have to get out of red circles but the amount of AoE he has is just insane.

If you would like for people to just play couple of dungeons and dont even bother with all of them then well done.
I dont think im ever gonna go back to path 2. Fight 2 and 3 versus Subject Alpha is unfair at least.
That boss has to be nerfed cause this way youre just giving people lots of reasons to get away from CoE. Its not a bad dungeon,but that boss on Path 2 is just not healthy.

And also Arah is too long. People are looking for experienced players cause it takes ages to complete one path,but that immediately rules out players who never played it be4 cause to take some1 that doesnt know immediately prolongs the run. So we are stuck with 2 options. Whole inexpereineced group or fully experienced group.
I know there are videos how to do it but its one thing watching a video and another thing playing.

Making it shorter would also make it more fun.

Anyway just couple of thoughts.

Cheers

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: kolazonta.1683

kolazonta.1683

Em… many (or even all) pugs group don’t know how subject alpha works. Go with guild/friend, and figure it out. My guild group is doing path 2 and 3 without any problems. 0 deaths at subject alpha, very easy and straight boss.

Actually I like subject alpha coz u need to figure his skills and mechanics. But especially for you:

Path… he got 2 skills: Fire AoE only targets people at range, so if u stay close to him = no AoE

His Ice AoE target all players, but only 1 AoE is doing dmg “in middle”. Also, this “right” AoE always targets same person.

Solution? See who is targeted by “right” AoE* – that person stays in range. Avoiding This AoE + Fire AoE is easy, without vigor and swiftness even, u have plenty of time to do this. Rest of the group stays near boss stacked. They take no dmg (Ice AoE won’t do dmg in middle) – they just stand and deal damage, 0 evades, 0 moving.

His crystal prison targets closes person to him, so it will be dpsed by others in no time.

  • - this “right” AoE have different animation then others, u see right away which one is it.

Easy boss. Nerf that? Cmon… he got only TWO (or three on later phases) skills, and thats hard?

Don’t say something is hard, or not designed if never tried to understand boss and mechanics…

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: OrinX.1962

OrinX.1962

COE Boss is fine. Simply stack on him and evade just before the ice crystals explode (For path 2)

If you mess up and get downed aim for a tendril. Too many players these days crying for unnecessary nerfs.

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: Oega Boogabooga.6207

Oega Boogabooga.6207

i really dislike your solution of shortening arah^^ i love it, its somewhat challanging and needs a good team.
On arah i think you gave your own solution, either fully experianced group or not, make a group of people you know and do a run, become experianced yourself.

tips i can give are Risen illusionists > mage > elementelist > hunter
and when fighting dominated, always kill the dead eye first and stay clear of the poison by the defiler

and sure i can understand that you find lupicus giganticus hard as a new player to arah but if you do it a few times you should be able to read his attacks and avoid em
staying alive is the key, if you need to heal , run off to one of the opposite walls and lose aggro for a small amount of time.

random characters here

(edited by Oega Boogabooga.6207)

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: Mastazajeb.3019

Mastazajeb.3019

actually i dont have problem with lupicus giganticus,i think its a good fight. learned strategy pretty quickly and finished path 2.
and i dont mind challenging dungeons, i actually like that. Arah is done great,i just dont like the longevity of it. Path 2 is ok,but path 1 is really too long. didnt try path 3.

the problem is exp players dont want new people in the group and therefore you cannot get exp from it.
if you make it shorter it doesnt mean its gona be less challenging,it just means people are gonna try it more often then not and will give more chances to newcomers.
otherwise you just get one circle of people doing it with others not getting the chance to even play it and learn something.

on another note,Subject alpha is a terribly designed boss with no imagination at all.
just a guy who farts AoE attacks out of nowhere the whole fight.
Ive played most of the dungeons in game and that is the only boss so far that i find extremely pointless. Im not crying for a nerf, i just think its very weak designed boss fight and would love to see it redesigned.

His moves on path 1 where much better designed. Not here when he fills whole room with that awful AoE crap. Rezzing downed players is a nightmare. Ive tried 3 times rezzing one guy at same spot far away from boss but his AoE attacks kept hitting that spot with about 1 sec break in between 2 AoE attacks. Its an awful design.

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: wookalar.8952

wookalar.8952

You’re not understanding his aoe still. On path 2 it’s a ring. The deadly part is the space between the 2 rings surrounding you. If you stand still you’ll only get hit by ice a second later. So if rezzing, the aoe will stack around you and the downed person missing both of you. The ice if its after you will hit, but not bad. But really, if someone’s down they need to hit a tendril it’s the best way to get up rather than risking an inexperienced rezzer.

Also the attacks aren’t out of no where, he alternates between his 2 skills and randomly throws in the crystal. You only need to dodge the ring aoe, and can walk out of his other attacks/aoe. The people with self control that don’t just spam dodge when they see red are the ones who survive. They keep their endurance up for the aoe that needs the dodge.

Nanuuk (80 Mes), Guardian Nuuk (80 Guard),
Warrior Nuuk (80 War)
[ALS], Anvil Rock

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: Puandro.3245

Puandro.3245

actually i dont have problem with lupicus giganticus,i think its a good fight. learned strategy pretty quickly and finished path 2.
and i dont mind challenging dungeons, i actually like that. Arah is done great,i just dont like the longevity of it. Path 2 is ok,but path 1 is really too long. didnt try path 3.

the problem is exp players dont want new people in the group and therefore you cannot get exp from it.
if you make it shorter it doesnt mean its gona be less challenging,it just means people are gonna try it more often then not and will give more chances to newcomers.
otherwise you just get one circle of people doing it with others not getting the chance to even play it and learn something.

on another note,Subject alpha is a terribly designed boss with no imagination at all.
just a guy who farts AoE attacks out of nowhere the whole fight.
Ive played most of the dungeons in game and that is the only boss so far that i find extremely pointless. Im not crying for a nerf, i just think its very weak designed boss fight and would love to see it redesigned.

His moves on path 1 where much better designed. Not here when he fills whole room with that awful AoE crap. Rezzing downed players is a nightmare. Ive tried 3 times rezzing one guy at same spot far away from boss but his AoE attacks kept hitting that spot with about 1 sec break in between 2 AoE attacks. Its an awful design.

Learn to dodge.

GW2 Videos WvW Ele/Thief/Mesmer/Ranger/Warrior PvP Videos
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: wookalar.8952

wookalar.8952

Learn to dodge.

This is what my 2 paragraphs boil down to, short, sweet and to the point.

Nanuuk (80 Mes), Guardian Nuuk (80 Guard),
Warrior Nuuk (80 War)
[ALS], Anvil Rock

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: Mastazajeb.3019

Mastazajeb.3019

you miss my point. i dont have problem with dodging. at all.

CoE Subject Alpha Path 2 & Arah

in Fractals, Dungeons & Raids

Posted by: Akame.1073

Akame.1073

you miss my point. i dont have problem with dodging. at all.

No you missed the point , that boss can be done in less than 5 min with a pug. it seems you still dont understand dodge & how the boss work.