CoF Defend Magg NEEDS (re)NERF

CoF Defend Magg NEEDS (re)NERF

in Fractals, Dungeons & Raids

Posted by: Prophet.6954

Prophet.6954

I personally ran it with randoms yesterday.
We had:
Thief/Warrior/Elementalist/Elementalist/Engineer.

We spent probably a good 30 minutes on this spot. Was it insane? Yes. Did it seem stupid hard? Yes. Was it fun? Not at first, but yeah, it was.

My best way to describe it, would be a bunch of 100 lb. 13 year olds trying to wrestle WWF champions in the ring.

Our tactic:

Our tactics did not work (at least the first 5 attempts, due to our tankiest character not getting the basic idea), but we kept tweaking them, changing what order class types went in. (Squishies first, while there are fewer mobs, then the medium armor folks, then the heavy) Albeit we died, a lot, and we spent a decent bit in repairs…but really, as frustrating as it was, it was a blast. We failed at 15%, 45% (like 3 times), and 95% twice. And then finallllly we got it. We also changed our skill bars to reflect survivability. As an elementalist, I was able to run around like a chicken with my head lobbed, for a good 30 seconds, doing slows, damage reduction, shields, etc.

We would go in with two, and once one man truly truly died (still holds aggro till hes dead dead.) then we would send one more in. We always kept 2 guys in the ‘ring’.

Short of the first 5 attempts where the one warrior didn’t get what we were doing, and kept bringing the mobs to the 3 ppl waiting to be fillins the minute he was at 25% health…(sigh) once he got it, we beat it the very next try. Yeah, we all had to die, probably twice. And i’m sure there are better strategies. This was ours, and it worked. And again we werent some ‘elite’ guild, and short of my other elementalist squish friend, none of us had met before this, nor were on headsets, or any other sort of typical advantage a group might have.

It’s doable, its tough, its crazy hard, its expensive, but its doable.

(edited by Prophet.6954)

CoF Defend Magg NEEDS (re)NERF

in Fractals, Dungeons & Raids

Posted by: Prophet.6954

Prophet.6954

One thing that could have worked as well, instead of waiting till someone was dead, they could have ran out at 25% health, and we could have sent someone else in. The issue was almost always, that there was that ONE baddy, that would hold aggro. Had the fill in attacked that person to draw aggro, and then began to make his kiting loop, we might have been able to do it without alll the deaths. (Again, only probably 2 a person). But, with a bit more practice, I think it could be done without the deaths and well timed drawing of aggro, and character swaps.

CoF Defend Magg NEEDS (re)NERF

in Fractals, Dungeons & Raids

Posted by: Phil.7903

Phil.7903

I suggest you use gear with lots of vitality and toughness, magg defense is hard but not impossible.

CoF Defend Magg NEEDS (re)NERF

in Fractals, Dungeons & Raids

Posted by: RealCheesus.8563

RealCheesus.8563

I’m sure they will appreciate your help, but it might be 2 years and a few changes too late. Good job on digging out this thread!

Edit: I ate the bait, seems like necroing threads is a cool thing atm.

(edited by RealCheesus.8563)