(edited by Prophet.6954)
CoF Defend Magg NEEDS (re)NERF
One thing that could have worked as well, instead of waiting till someone was dead, they could have ran out at 25% health, and we could have sent someone else in. The issue was almost always, that there was that ONE baddy, that would hold aggro. Had the fill in attacked that person to draw aggro, and then began to make his kiting loop, we might have been able to do it without alll the deaths. (Again, only probably 2 a person). But, with a bit more practice, I think it could be done without the deaths and well timed drawing of aggro, and character swaps.
I suggest you use gear with lots of vitality and toughness, magg defense is hard but not impossible.
I’m sure they will appreciate your help, but it might be 2 years and a few changes too late. Good job on digging out this thread!
Edit: I ate the bait, seems like necroing threads is a cool thing atm.
(edited by RealCheesus.8563)