CoF P1 boulders and culling options

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: DarkWasp.7291

DarkWasp.7291

Anyone who does not have their culling options on max when the dungeon is started will not be able to see the boulders and this makes that section very difficult for groups without a mesmer.

Surprised there isn’t a glaring post about this on the front page.

So here you go.

^ Uses Guild Wars 2 character screenshots for desktop wallpapers.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: azizul.8469

azizul.8469

i set my culling to the lowest and the first time i saw invisible boulder i went WTF !!!!

only saw the boulder red bar.

not sure why boulders are included in the culling algorithm….

Cutie Phantasmer/Farinas [HAX] – CD Casual
Archeage = Farmville with PK

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Pinkey Flowery.7018

Pinkey Flowery.7018

It’s the same with the posion blobs at Melandru in Arah P4.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Luke.2643

Luke.2643

Yeah I got that too, I just set the character model quality & limit level to medium (maybe even low is enough) before entering and then its fine.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: simplesimon.2084

simplesimon.2084

same here. I could see their shadows on the ground tho at least.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Alone.2398

Alone.2398

same here. I could see their shadows on the ground tho at least.

yeh same for me …

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Rufy.6093

Rufy.6093

I do this dungeon daily and myself and at least one other always has this problem. This is a serious issue that the devs should not be slacking on. I am forced to bring my mesmer to this dungeon just for the early port.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Wolfgang Michael.8217

Wolfgang Michael.8217

You can solve this by waypointing back to the start of the dungeon then back. The invi balls should be visible again.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Rufy.6093

Rufy.6093

What a joke. You expect me to waste my groups time for these balls. Why don’t devs read this? Do we all need to submit bug reports? They obviously don’t read the kittening dungeon forum.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Advent Leader.1083

Advent Leader.1083

Just set your culling settings back to medium for quality and medium for number of visible figures as a work-around. Ooooor set shadows to high so you can see the shadows of the boulders properly.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: veasna.3675

veasna.3675

First of all, u can select low at character model limit. It should solve the problem. In my experience though, the shadow on the ground of the boulder helps me cross the path better than seeing those huge boulders.

CoF P1 boulders and culling options

in Fractals, Dungeons & Raids

Posted by: Embrace The Bold.7619

Embrace The Bold.7619

Even if the boulders don’t load their shadows do on the ground so if you see a shaded circle coming near you dodge through it. Just a tip for those of us who forget to change our settings.

The Sickest Guild NA