CoF P1 boulders and culling options
i set my culling to the lowest and the first time i saw invisible boulder i went WTF !!!!
only saw the boulder red bar.
not sure why boulders are included in the culling algorithm….
Archeage = Farmville with PK
It’s the same with the posion blobs at Melandru in Arah P4.
Yeah I got that too, I just set the character model quality & limit level to medium (maybe even low is enough) before entering and then its fine.
same here. I could see their shadows on the ground tho at least.
same here. I could see their shadows on the ground tho at least.
yeh same for me …
I do this dungeon daily and myself and at least one other always has this problem. This is a serious issue that the devs should not be slacking on. I am forced to bring my mesmer to this dungeon just for the early port.
You can solve this by waypointing back to the start of the dungeon then back. The invi balls should be visible again.
What a joke. You expect me to waste my groups time for these balls. Why don’t devs read this? Do we all need to submit bug reports? They obviously don’t read the kittening dungeon forum.
Just set your culling settings back to medium for quality and medium for number of visible figures as a work-around. Ooooor set shadows to high so you can see the shadows of the boulders properly.
First of all, u can select low at character model limit. It should solve the problem. In my experience though, the shadow on the ground of the boulder helps me cross the path better than seeing those huge boulders.
Even if the boulders don’t load their shadows do on the ground so if you see a shaded circle coming near you dodge through it. Just a tip for those of us who forget to change our settings.