CoF Path 1 last Boss Thoughts/Sugestion

CoF Path 1 last Boss Thoughts/Sugestion

in Fractals, Dungeons & Raids

Posted by: Massacrul.2016

Massacrul.2016

As i see Anet made this boss easier in this patch. Not sure if it’s now horribly easy or what cause i did not have time to try it yet, but for me it was already pretty easy. The problem with this boss was that his mechanics were badly designed.

Instead of simply nerfing one/few of his mechanics, making it even more easy to just ignore crystals and simply dps him (Cause this is PROBABLY as it is right now) Anet should do as the following:

1. Reduce amount of crystals and slightly increase their spawn time (i mean, little less of them and spawn them more rarely)
2. Increase the amount of hp regen boss would gain from each stack compared to current value.

If done right way, this should make doing 5x dps harder, and made the right tactic finally viable. Teams would have to have atleast 1 or 2 players focusing crystals while other 3 would dps the boss. And as i assume (and as many other people do) this is how kitten fight should look from the beggining.

Not sure if everyone agree with me, but that would make this fight more enjoyable and probably still would slightly decrease overall difficulty of this fight.

What do you guys think?