(edited by Imspecial.3206)
CoF Route 1/3 still broke after Route 2 Changes. Priorities?
CoF 1 is doable, Ive cleared 2/3 times I went. CoF 3 however just will not complete and its driving me crazy!
Edit: SPOILER DO NOT READ BELOW IF YOU WANT TO FIGURE IT OUT FOR YOURSELF.
Realized posting how to do this might help more than just saying it can be done. Try taking the people with condition damage off of damaging the crystals and sticking them on the boss he stops healing from 60%-30%. So really the fight is all about hard burn to 60% clean it up and take him down to 30% then hard burn to finish. If you fall behind on crystals and you haven’t hit 60% just reset it and go back at it again. How we do it is 1 ranger on crystals 4 on boss burn to 60% peel one or two off to clean up crystals go back to whittling away. At ~35% wait til everyone’s cool downs are up and you have him at a manageable crystal stack,(our grp can dps through up to 14 stacks before the regen starts to really show may differ based on your dps) then go back to 4 on the boss 1 on crystals until he is dead.
(edited by Gies.3824)
Confirming CoF3 unable to complete.
Same thoughts about priorities…
I have a question about path 3 on CoF. Maybe me and my group are really bad, but we are unable to complete the event where you have to defend a contested point. When we are on the 3rd wave we are overrun by about 6-7 elites and unable to survive.
Is there any tips you can give us in order to complete this event?
When ever we do route 1, the crystal spawns are so fast that we can’t even keep them at a managable level even with 4 direct damage specs taking a 1/4 of the room each and that is with poison up on the boss full time(reapplied after his burn+cleanse). As I said in my initial post the respawn rate is so sporatic that you just have to get lucky with a long gap between crystals to get him down. That isn’t really a fair mechanic imo.
(edited by Imspecial.3206)
The spawn rate with crystals seems like it has something to do with the amount of damage being done to him/ his ground pound ranged attack. We had the same problems with crystals until we started to put melee in on him. We had 2 warrior 1 guardian and a messmer the first time and warrior guardian messmer thief on him the second time. Out of all of our strategies though having more than one person on crystals when he is 60> <30 resulted in his health bar never moving.