(edited by hype r.5431)
Cof Explorable, is it too easy?
Shh, I want to finish getting my flame legion set before they buff it!
The dungeon difficulty varies wildly throughout the game. It is completely unacceptable that objectives are impossible and bosses one-shot us in CM or AC while only one path in CoF is a literal cakewalk. I see a few people with full CoF gear already in LA.
Went path 1 or 3 in COF. 1 was bugged, 3 was bugged. At least path no. 2 worked. And with all the retardedness that are instances in this game (clearing trash mobs is very unenjoyable), 20 min is more then enough. Especially coz you have to do the pre-event every 2nd time or every time you want to enter (I’m on a lower pop server).
“We just don’t want players to grind in GW2” – C. Johanson
“The most important thing in any game should be the player” – R. Soesbee
Cof explorable is the only dungeon we found difficult. Path 1 i think it was end boss seems totally unkillable unless you take some setup of burst classes. All thieves/ranger/warrior perhaps. i went in there as a mesmer and we had no chance to kill the crystals in time with my 200 dmg autoattacks. This was as a 5 man guild team all on mumble that had cleared many others paths in dungeons no problem.
if is too easy just go arah. DONE.
lol In another topic people are talking about how hard dungeons are, at most AC and CM. And here you tell me CoF is easy?? I really dont get this system. I’ve made AC and CM both modes and they are hard ones……Sorry, its not the OP point, but…I just dont get the dungeons point…
if is too easy just go arah. DONE.
There is a fast way for Arah too but I can’t reveal it.
(edited by murpo.9124)
if is too easy just go arah. DONE.
There is a fast way for Arah too but I can’t reveal it.
I’ve done all the Arah routes. and none of them are as fast as Magg CoF.
Which route are you talking about?
PS: Musk route cannot possibly be it.
if is too easy just go arah. DONE.
There is a fast way for Arah too but I can’t reveal it.
I’ve done all the Arah routes. and none of them are as fast as Magg CoF.
Which route are you talking about?PS: Musk route cannot possibly be it.
We currently do runs in about 10 min. It’s half as slow as cof (in terms of token amount but works to get the gear)
if is too easy just go arah. DONE.
There is a fast way for Arah too but I can’t reveal it.
I’ve done all the Arah routes. and none of them are as fast as Magg CoF.
Which route are you talking about?PS: Musk route cannot possibly be it.
You gettin’ trolled bro
Just to say, while the magg route is fast and kinda easy, its actually really enjoyable, unlike the swarm rooms in AC explo… I mean you need to coordinate with your group, change around skills depending on the objective (spectral walk to get the red explosive rock, AoE setup with a strong single target skill for the burrows, etc).
CoF is probably the only dungeon in the game with the right length of explorable mode given how many runs it takes to obtain your items.
CoF is probably the only dungeon in the game with the right length of explorable mode given how many runs it takes to obtain your items.
Cannot agree more. Could maybe use some more difficulty but it’s not ridiculous.
Kireta
I haven’t done it yet, but seen people organising speed runs all the time in the zone. So yeah, I’m assuming it’s too easy if people speed run it already.
Yepp I’ve sped run it twice, way too for explorable. Way too easy to get tokens.
-Magg’s path, that is.
(edited by Eeeee.3048)
CoF path #2 is a cakewalk. Path #1 end boss makes me want to kick puppies. Unkillable describes the fight. If you don’t bring high burst dps classes its game over. Not to mention the burn which does 2k per tick.
We currently do runs in about 10 min. It’s half as slow as cof (in terms of token amount but works to get the gear)
If something is “half as slow”, logically it must be twice as fast.
Anyway, I wouldn’t say that Magg runs are too easy, but more that people have already got into the rhythm of farming it. If you join a group who hasn’t done it before, you will probably find the challenge you desire.
The problem I see here (and its already happening a lot) is that even if you want to see the other paths, you can’t, because everyone will always select the easier route because they want those easy tokens.
Oh and don’t even try to stop and watch cutscenes lol
The problem I see here (and its already happening a lot) is that even if you want to see the other paths, you can’t, because everyone will always select the easier route because they want those easy tokens.
Oh and don’t even try to stop and watch cutscenes lol
Having been through the others, its not worth the time until they fix them. A boss that drops a gorillian healing shards every 30 sec that take longer to kill them than the next drop posion doesn’t slow the healing down at all is not a fun fight. I would guess that people could actually get MORE shards if they did al the paths (see daily x3) instead of the one path but with one path being sub 20 and less with the right chars it doesnt even make sense to do anything but that to get the first Exotic set.
Some players are not up to real challenges… so they run this instance over an over again just get a piece of armor.
Eventually you will recognize the bad players for they fire armors.
Some players are not up to real challenges… so they run this instance over an over again just get a piece of armor.
Eventually you will recognize the bad players for they fire armors.
Until they transmute them
Some players are not up to real challenges… so they run this instance over an over again just get a piece of armor.
Eventually you will recognize the bad players for they fire armors.
Of course no good players could actually enjoy the look of the armor. I know I do the dungeon because I like the armor and weapons. As long as we are able to pull consistent thirteen minute runs, I don’t see why I would stop.
Comparatively, CoF route is far too easy. I think there are certain parts of the run that is just designed incorrectly; Namely, magg escort through lava is super easy, and so is the boss fight (since boss doesn’t do damage, just CC).
I’ve cleared all of AC, CM, TA, and HoW so far. I would say CM is the easiest (we did a decent amount of some routes with just 4), then AC, then HoW, then TA. I would hope the difficulty of Explorable is more inline with TA. This is because while TA requires a lot of coordination and execution, once you get it down it is still only 30-40 min to clear Forward>Up and Up routes (screw Forward>Forward, do not want). Likewise, all 3 AC explorable can be cleared in roughly 30 minutes, with Howling King being the one for repeated speed runs. Having sufficient difficulty, and still be doable in 30-40 by a well-organized group is a medium I hope can be reached.
On the other hand, HoW just needs all bosses to have less HP. The quickest one in that dungeon is path 1, and that one is still low ending at 40 minutes. That one is the fastest because you are not forced to fight underwater. Bosses in there are too tanky and offer no real challenge. Less HP and different mechanics would need to be introduced in my opinion.
Overall, I like AC and TA (minus TA Forward>Forward), and I think using that as a template would be ideal. AC would be the low end on difficulty, with TA Forward>Up being pretty ideal for mid-high end difficulty.
TJL
(edited by ryokoalways.3450)
I play on Mag and I can’t even get in the dungeon, the event that opens it is bugged. And has been for four days and nothing has been done about it.
dont post stuff like this!
The way that this dungeon is being farmed it is clear that Arena net does not want people farming it but have singled out the maguuma server by disabling the dungeon. Why you would do this on such a low pop server I have no idea. But gg arena net no wonder people like Kripparian and his brother are going back to wow. Im pretty upset that you are treating this server differently to others just because it being displayed openly what people do on all servers in private (as confirmed in above post). If the instance is not working as intended why not be open about it and admit it rather than treating us (customers) like mushrooms and feeding us poop.
Some players are not up to real challenges… so they run this instance over an over again just get a piece of armor.
Eventually you will recognize the bad players for they fire armors.
Of course no good players could actually enjoy the look of the armor. I know I do the dungeon because I like the armor and weapons. As long as we are able to pull consistent thirteen minute runs, I don’t see why I would stop.
Seriously? the “im on fire” armor? Ok, I guess that is a matter of taste and if you like it, good for you; glad you had an easy mode armor that you like.
It doesn’t change the fact that people running with CoF armor set won’t have the same impact as players running in any other dungeon set. Instead of being a sign for recognition it will pretty much means the opposite.
(screw Forward>Forward, do not want)
I finally did forward forward after a couple up runs, and kitten screw that
OT: yeah it is. Personally i think Magg should be targeted/killed during the magma run and when applying his kaboomium, would fix a lot i think
if is too easy just go arah. DONE.
There is a fast way for Arah too but I can’t reveal it.
I’ve done all the Arah routes. and none of them are as fast as Magg CoF.
Which route are you talking about?PS: Musk route cannot possibly be it.
We currently do runs in about 10 min. It’s half as slow as cof (in terms of token amount but works to get the gear)
Think I know the way he is talking about. 10-15min runs, 8 tokens per.
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It is easy to complete it. The grind still feels like a Korean MMO. Set costs need to be cut by at least 30% if farming methods go, or at the very least sell unskinned(generic) exotics for 30-40% less tokens. The skins are what you should have to work for imo, not the stats. Fastest way to get “dungeon” loot is farming trolls right now
Went path 1 or 3 in COF. 1 was bugged, 3 was bugged. At least path no. 2 worked. And with all the retardedness that are instances in this game (clearing trash mobs is very unenjoyable), 20 min is more then enough. Especially coz you have to do the pre-event every 2nd time or every time you want to enter (I’m on a lower pop server).
First path is not bugged, it’s just hard a kitten. Still doable, there are videos of it.
Still takes a long time to get the whole set. But hey, if you want to spend double or triple the time to get a gear with the same stats to show that you are above “fire armor wearers” go right ahead, I’m sure you will get mad respect along the way.