Cof path 3

Cof path 3

in Fractals, Dungeons & Raids

Posted by: LieutenantGoogle.7326

LieutenantGoogle.7326

Holy crap the part with holding the ground for 5 waves is wayyyyyy too hard.

lv80 with skills fully unlocked, warrior, elementalist and engineer
lv80 Necromancer, all professional skills unlocked, working on the final norn elite skills.

Cof path 3

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

Please, not again. What else is gonna be too hard? Killing green moa?

Cof path 3

in Fractals, Dungeons & Raids

Posted by: Zenyatoo.4059

Zenyatoo.4059

It can trip you up the first time but here are a few tips

1. Waves do not always spawn when everything is dead. Some will spawn when there is 1 monster left alive from the previous wave, always be alert when killing the final 1-2 charr of a wave.
2. The wave 3 (IIRC) is 4 imp summoning guys. They will quickly overwhelm the team if left alone. They however always spawn in the same place, the back right corner, setup around there ahead of time and be ready to knock them down and destroy them as they spawn
3. The Smokelord comes in wave 4 (IIRC) focus him first. Regardless of the hp of anything else. He’s the most dangerous target there by far. His moves have very unnoticeable animations, and they smack you for 9k+.
4. Any elementalist in your group can bring glyph of renewal to revive 3 npcs partway through the fight. They’re not hyper-durable but they can bring much needed relief at a critical moment. (Warriors can do similar with a warbanner, and I believe necromancers can also rez 3 people at once?)
5. When in doubt, stealth it out. invisible people will still stop the circle from being capped. If you can break combat while stealthed inside the circle (say, with a spykit or 30) your allies can revive and come back into the fight nice and refreshed. The flame legion does not get the same luxury.
6. Support based abilities may be stronger than direct damage. A guardian with shield of the avenger can lessen damage from the flame legion archers, or a sanctuary may prevent the shadowblades from bursting down your squishier allies. Simply rolling full DPS is generally not the best solution for a prolonged fight in close quarters like this
7. Teamwork is key.

Cof path 3

in Fractals, Dungeons & Raids

Posted by: Writetyper.1985

Writetyper.1985

Good.

Or should we just replace every fight with critters? Yes, that should appease the faceroll farmers. gotta get my full cof and legendary gear, don’t matter how good i am at the game, don’t matter that I like it, I’ve got shiny edgelord gear from muh ezmode farming!

Mortryde/Cold/Thugmentalist Bara
really bad engineer

Cof path 3

in Fractals, Dungeons & Raids

Posted by: Iehova.9518

Iehova.9518

Please, not again. What else is gonna be too hard? Killing green moa?

Green moa are easy. It’s the blue moa that are hard and should be nerfed to the ground.

Cof path 3

in Fractals, Dungeons & Raids

Posted by: haviz.1340

haviz.1340

Green moa are easy. It’s the blue moa that are hard and should be nerfed to the ground.

Their daze is just impossible to avoid, anet please nerf them.