So as we all know by now the Colossus Fractal is rather messed up. Between the Chanters not spawning or the Fanatics and Veterans infinitely spawning or the seal resetting constantly as well as the Archdiviner’e health, it’s just plain painful.
Well…I am here to say that I think I have the messed up changes figured out.
Completing the Fractal takes patience, a little understanding, and the willingness to run, hide, or disappear.
Start the Fight
Start the fight by killing the Chanters first. Leave all but ONE alone. Let him live and then attack the Archdiviner. If you kill the Chanters surrounding him first, he will not aggro. By leaving one alive and then attacking the Archdiviner, it will be alive at 75% of his health so you can use the hammer he drops if he does not spawn mobs during his first invulnerable stage.
After the first seal hit when he comes out of his invulnerable stage, he will begin to spam an AOE Agony field. This is avoidable at maximum range but can be a quick killer if you get hit more then once in a row. You’ll find this ability in Fractals above level 10. Below that level you will not have to worry about it.
Stage Two
At this point things will seem to be going well. Trust not your surroundings however. As soon as he gets to 50% and goes invulnerable again he will begin infinitely spawning Fanatics. At this point all heck will break loose. Your BEST bet at this point is to reset him by dying. If you all die the seal will reset as well as his health. HOWEVER, the main point here is to get the GATE open where you entered. Once he and the seal are reset, the gate stays open for the remainder of the fight.
Stage Three
Once everything is reset you’ll notice that the room is filled with mobs. They will continue to spawn even after you kill them. At this point your objective is to use the Hallway that the open Gate now allows access to to cull NPC’s while you DPS the Archdiviner. Use them and his hammer to break the seal and then go back to the Hallway and kill NPCs while kiting the Archdiviner back and forth.
Important Points to Note
- If your ENTIRE team dies and you have to reset back to the Waypoint, the seal will be fully repaired and the Archdiviner’s health will reset to full, thus making you start over from the beginning.
- While you are culling NPCs in the hallway and kiting the Archdiviner it is important to make sure no matter HOW BAD IT GETS, SOMEONE needs to live so that they can rez any dead party members. In doing so, the seal will never reset back to full and you can continue to use the hammer on it to whittle it down.
- The hallway is KEY to getting past this fight. By using it to your advantage you can pull a minimal amount of mobs into it and kill them as the Archdiviner runs back and forth.
- ASH LEGION SPY KITS can be used to drop aggro and save members of your party. Get them as SOON as you can. They provide 10 seconds of invisibility and will allow u to reset the mobs if things get to hot and heavy.
- When you get the seal down to next to nothing, as in it looks like the seal has NO HEALTH LEFT, all it needs is a little DPS from an AOE and it will be destroyed. This is the ONLY time the seal can ever take any normal player damage from spells and attacks.
- Everything mentioned here is the best way I have found to get past this heavily bugged Fractal. While I hate the fact that we have to use tactics and strategies that I am SURE are unintended, until this fractal is fixed properly, there is no reason why this fractal should be a team killer and stop you from progressing.
To the guys and gals working on the fixes for this Fractal, I hope that this information can be used to finally fix the problems this Fractal is experiencing. I’m sure you’ll get it right and everything will go back to being good again. Thank you
(edited by Siliconhobbit.4361)