I don’t think we have enough topics about fractals yet /s. So here is one more where I have tried to catch all the possible information.
Note: There are some speculation. They are marked like this.
Progression
- Completing a fractal run requires only one map instead of 3 normal and 1 boss maps.
- Each scale is connected to a specific map. Whenever you play that scale you will always face the same map and the same instabilities.
- Amount of scales increased to 100.
- Personal fractal level increases by doing a higher scale.
- Fractal levels won’t be reseted.
- Fractal leaderboards (details unknown).
- Fractal masteries gives access to additional dailies, new infusions, and instance-specific buff items or challenge modes
Difficulty
- End scales are supposed to me much harder then what we currently have.
- After scale 50, other enemy stats like precision and toughness increases.
- New and more interesting instabilities.
- Higher levels have multiple instabilities at the same time.
- End scales probably need more Agony Resist.
- New challenging achievements. Old achievements will remain.
Daily rewards
- Daily fractal bonus chests replaced with daily achievements.
- Scales 1-20, 21-50 and 51-100 have their own achievement.
- You need to do 3 different maps to complete the achievement. Total of 9 different maps to complete all achievements.
- Reward: A pristine fractal relic and chance at the fractal weapon skins, ascended equipment, infused rings, and more.
- New daily scale achievement. Probably included in the current daily achievement.
Fractal drops
- Every fractal gives a lock box called fractal encryption, which can be traded. A fractal encryption key is required to open it.
- Fractal encryption keys can be bought with stabilizing matrices.
- Opening a fractal encryption randomly gives a Mini Professor Mew, new ascended aquatic-breather recipes, high-level crafting materials or something else.
- Harder and longer fractals give more rewards.
- New randomly dropped fractal crafting materials.
Other rewards
- Cat golem miniatures: Evolve Mini Professor Mew with an ingredient found in fractals.
- Fractal weapon skins: A skin of your choice can be bought with pristine fractal relics, after you have reached scale 51. Probably 20 required.
- Golden fractal weapon skins: Can be acquired only from high levels (51+ or even more). Can be transformed to another golden weapon of your choice in Mystic Force.
- Fractal skin collection: New reward added.
- Legendary backpack: Start with a simple backpack and improve it (probably uses current Fractal backpacks). Do challenges, timed bosses and complete collections. Needs stuff from Fractals and other places. Needs balls of dark energy and stabilizing matrices.
- Salvaging ascended equipment: Needs a specific Ascended Salvage Kit. Can be acquired from the fractal vendors and other sources. Different result based on equipment type. All have a chance for a ball of dark energy.
- Salvaging ascended rings: Gives stabilizing matrices.
- New consumable: Stacks with other consumables. May not work outside fractals.
- Titles: Probably one for reaching scale 50 prepatch.
Sources:
- https://www.guildwars2.com/en/news/the-brand-new-fractals-of-the-mists-legendary-backpacks-ascended-salvaging-and-more/
- https://www.reddit.com/user/Anet_Goremond
- https://www.reddit.com/user/mikezadorojny
- https://www.reddit.com/r/Guildwars2/comments/33cu1u/spoilers_unannounced_release/
- http://ca.ign.com/articles/2015/08/06/gamescom-2015-guild-wars-2s-mastery-system-takes-you-from-canopies-to-crafting
(edited by Wethospu.6437)