Comprehensive CC Guide for all classes
Instant +1, just watched the thing whole.
Too bad there’s no convenient way to set up an enemy with a reasonably strong breakbar in game.
Much like many healers wish for a bottomless-hole-golem to train Heal-rotations on.
Not knowing what a break-bar is or does is like having a can but not knowing what a can-opener is. It’s essential and in many cases your survival depends on it.
Thank you for setting up this guide.
That’s a point i’d really like A-net to add to the Test Golem. Without that, the only way to calculate or evaluate the proper CC Rotation/Skill is to look up the break-bar value of each CC in the wiki and then calculating it for the according skill.
Classes like Ranger have so much CC potential, but most people don’t know it.
Go into swamp, play with the champion drake. It has a base 500 bar + the base regeneration(30 I think) that you can find on the wiki. If you need to calculate more you can get a friend or 2 to do swamp up to bloom. At t4 his bar is 1k and he will always go into a breakbar after his first leap.
Do you save Berserker state for CC as warrior? I tend to use it on cooldown for DPS so it’s often either up or on cooldown when it’s time to breakbar. So I’ll just swap mace and use burst skill → Pommel Bash → Shield Bash → Headbutt → Burst again if needed. I save headbutt for the end since it has that small stun before I can hit the next CC. Am I wrong on this?
As a side question, I assume that soft CC’s only drop the bar if it’s on or not, as in if I chill and already chilled enemy I’m not increasing breakbar speed at all, is that correct?
Also on Druid, if I know CC is lacking in the group I like to just keep the Pink Moa out and have Electric Wyvern on swap, dazing screech, swap, headbutt and he’ll then immediately Wing Buffet. Yes that means no Tiger/Lynx, but the Moa’s not bad damage either.
As for a break bar dummy, the new Fractal one has that, but it’s only like 300 or something low like that.
Go into swamp, play with the champion drake. It has a base 500 bar + the base regeneration(30 I think) that you can find on the wiki. If you need to calculate more you can get a friend or 2 to do swamp up to bloom. At t4 his bar is 1k and he will always go into a breakbar after his first leap.
Opening a fractal with a few dozen enemies just to train CC-rotation isn’t exactly what I call convenient. Yes it’s a way, but come on: the Training Golem already has a bar!!! It’s as simple as unlocking it to get us started.
Do you save Berserker state for CC as warrior? I tend to use it on cooldown for DPS so it’s often either up or on cooldown when it’s time to breakbar. So I’ll just swap mace and use burst skill -> Pommel Bash -> Shield Bash -> Headbutt -> Burst again if needed. I save headbutt for the end since it has that small stun before I can hit the next CC. Am I wrong on this?
You shouldn’t use Berserker Form for CC Purposes only. Use it off cooldown. But for example, if you fight Vale Guardian and enter the 2nd or 3rd Phase, you can use the Taunt for CC purposes since it’s not that far into the fight.
As a side question, I assume that soft CC’s only drop the bar if it’s on or not, as in if I chill and already chilled enemy I’m not increasing breakbar speed at all, is that correct?
That is correct. Each “soft cc” works like a condition, whereas each new applied condies adds up to the complete duration. So if you have like 2 seconds of chill on your enemy, any additional chill will only increase the duration of the chill, but not the damage itself.
Also on Druid, if I know CC is lacking in the group I like to just keep the Pink Moa out and have Electric Wyvern on swap, dazing screech, swap, headbutt and he’ll then immediately Wing Buffet. Yes that means no Tiger/Lynx, but the Moa’s not bad damage either.
You can do that if you are really lacking CC. But do note, the moa is damage-wise worse than for example a tiger. I would recommended your teammates to practice their CC-rotations and take the typical double moa or tiger + cc moa.
As for a break bar dummy, the new Fractal one has that, but it’s only like 300 or something low like that.
I don’t run a static group so I adjust as needed. As far as Double Moa, what other Moa? If you’re talking black isn’t that actually pretty mediocre to poor CC? Thought I saw a test a while ago where it was about half of Pink, Wyvern right out of swap while delayed is quite good, the headbutt right away for a good chunk then wing buffet a second later for a bit more, then swap back to Moa asap. Is Black Moa better though? if so maybe one of these days I’ll finish the GW1 stuff.
Double Moa consists of the Red Moa which provides fury, and the Pink Moa which provides the CC.
The Black Moa does half the break bar damage as the Pink Moa, although the tooltip is identical. So i would recommend using the Pink Moa for main CC any if you need additional CC, you can use the Electro Wyvern. But in most cases the group will need fury from the ranger, so using the Tiger/Red Moa is superior.
If you and your team is doing the proper rotations, a lack of cc should never be the case. I would recommend using 1 CC pet and for the rest, use either celestial avatar form or if you really need a quick cc, try experimenting with axe offhand or glyph of equality. But in a typical raid scenario, you most likely will never need glyph of equality.
Double Moa consists of the Red Moa which provides fury, and the Pink Moa which provides the CC.
The Black Moa does half the break bar damage as the Pink Moa, although the tooltip is identical. So i would recommend using the Pink Moa for main CC any if you need additional CC, you can use the Electro Wyvern. But in most cases the group will need fury from the ranger, so using the Tiger/Red Moa is superior.
If you and your team is doing the proper rotations, a lack of cc should never be the case. I would recommend using 1 CC pet and for the rest, use either celestial avatar form or if you really need a quick cc, try experimenting with axe offhand or glyph of equality. But in a typical raid scenario, you most likely will never need glyph of equality.
Ok, yeah, for sure, Tiger if I can, but when you play with PUGs a lot like I was/am (haven’t been playing as much) sometimes you have to drop out of the ‘meta’ to cover for gaps.
I feel like you’re not optimizing the warrior CC by using berserk before swapping to mace for skull crack.
Ok, yeah, for sure, Tiger if I can, but when you play with PUGs a lot like I was/am (haven’t been playing as much) sometimes you have to drop out of the ‘meta’ to cover for gaps.
Living the Pug Life
Overall, a pretty good video, but the warrior rotation is not optimized. If you start a max adrenaline you can skull crack > shield bash > pomel bash > headbutt > berserk > skull grinder > blood reckoning > skull grinder. The extra skull crack and skull grinder give about 400 more break damage than what you showed in the video.
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