Conflicted
We will miss you!
Retired elementalist theorycrafter
But heh, no surprise here!
I guess we all knew the future of PvE was doomed as soon as a number of vocal players botched its competitive potential and asked for short-sighted tweaks
Retired elementalist theorycrafter
We just need new content. After season 2, just scrap Living Story, put it on hiatus, or decrease it to monthly/every other month.
But heh, no surprise here!
I guess we all knew the future of PvE was doomed as soon as a number of vocal players botched its competitive potential and asked for short-sighted tweaks
We all knew it, but we kept believing, the game has so much potential and it would be really easy to come out with quality content that wouldn’t require too much work, but they rather act as if we don’t exist, everyone in this game has at one point done dungeons, it’s a crucial part of the game. Every patch is a disappointment and now, the put the last nail in the coffins.
I know I won’t be able to quit this game, no other gameplay come close to GW2 in term of fluidity, I tried them all except Archeage, but I think I’m about done with MMO, they are just quick cash grabs now. Good people with good intention comes out with great project, but ends up selling out because they can’t affort the developement.
But heh, no surprise here!
I guess we all knew the future of PvE was doomed as soon as a number of vocal players botched its competitive potential and asked for short-sighted tweaksWe all knew it, but we kept believing, the game has so much potential
You are completely right. And well, at least the vocal minority I talked about earlier is working on its karma by showing a lot of respect to areas of the game that could realise this potential
Retired elementalist theorycrafter
We just need new content. After season 2, just scrap Living Story, put it on hiatus, or decrease it to monthly/every other month.
Scrapping the LS won’t work. Their dev team, for whatever reason, is incapable of creating more than a tiny tibit of content per year.
The LS works because the massive item grind (Mawdrey, for example) gives illusion of content and helps cover up the fact that we’re only getting miniscule map extensions each the occasional chapter.
See you Colesy. I’ll miss running the perfect fractal rotation with you.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
We just need new content. After season 2, just scrap Living Story, put it on hiatus, or decrease it to monthly/every other month.
Scrapping the LS won’t work. Their dev team, for whatever reason, is incapable of creating more than a tiny tibit of content per year.
The LS works because the massive item grind (Mawdrey, for example) gives illusion of content and helps cover up the fact that we’re only getting miniscule map extensions
eachthe occasional chapter.
A similar item hunt in Guild Wars 1 was an absolute success and no one complained.
I haven’t finished it in GW2 yet (selling food for gold), but it’s fun as well. I don’t see the issue to be honest.
The Living Story itself is fun. It’s just not expansion-level content and we run out of things to do too fast. It’s not repeatable content really so no point in doing it daily or anything like that.
I want new dungeons, maps, etc (I want an expansion) because I want new content to do. That doesn’t mean Living Story is awful, it’s just too slow unfortunately and I’d rather get a whole bunch of content at once.
We just need new content. After season 2, just scrap Living Story, put it on hiatus, or decrease it to monthly/every other month.
Scrapping the LS won’t work. Their dev team, for whatever reason, is incapable of creating more than a tiny tibit of content per year.
The LS works because the massive item grind (Mawdrey, for example) gives illusion of content and helps cover up the fact that we’re only getting miniscule map extensions
eachthe occasional chapter.A similar item hunt in Guild Wars 1 was an absolute success and no one complained.
I haven’t finished it in GW2 yet (selling food for gold), but it’s fun as well. I don’t see the issue to be honest.
The Living Story itself is fun. It’s just not expansion-level content and we run out of things to do too fast. It’s not repeatable content really so no point in doing it daily or anything like that.
I want new dungeons, maps, etc (I want an expansion) because I want new content to do. That doesn’t mean Living Story is awful, it’s just too slow unfortunately and I’d rather get a whole bunch of content at once.
IMO, LS is awful, but that’s not the point.
The point is that LS is all that Anet’s capable of doing: small amounts of content with lots of grind to hide the fact that there’s small amounts of content.
You simply can’t do that with a dungeon unless you’re satisfied with a three room map with dredge clown cars in each room.
Combine Anet’s inability to create real content with the fact that someone at the top of Anet’s food chain is in love with LS and it’s pretty clear there isn’t gonna be anything but LS in the foreseeable future.
See you Colesy. I’ll miss running the perfect fractal rotation with you.
I’ll still log in.
It’s just I’ll log in if being summoned rather than of my own accord.
I love the game too much to just drop it, but the new information hurts and I’m still taking it in.
I’m sorry Colesy. If you decide to leave, you will be missed.
This was undoubtedly a great game to be your first foray in the genre.
But try not to let the things you may have heard here about the trinity put you off MMORPGS entirely.
There’s sort of this unspoken rule that a game’s forum chatter aggrandizes it’s talking points as a sort of a collective saber rattling against rival MMOs. So while there’s certainly a kernel of truth behind our adulation of GW2’s anti-trinity design, painting every other game out there as some miserable waiting room of radical dependency is really more about forumites bonding than a sincere portrait of the genre and what it has to offer.
There are tons of good MMORPGs out there, and more still on the horizon.
I do hope you’ll give them a fair shake and I wish you the best of luck.
(edited by Vox Hollow.2736)
Awww sad. Now who will be my arch nemesis?
I feel you though. As much as I love this game, it too being the first MMO I spent any amount of time in, I do feel a bit disenchanted with it. More so recently. Maybe I am just bored, and looking for thr next big thing. But thats the nautre of video games. Ypu play them forever, and then you get bored until the next one comes out. Maybe im just getting older. I dont know.
In any event, too bad I didnt get much of a chance to run with you more in game. Good luck in your next venture.
It’s the chain I beat you with until you
recognize my command!”
This was undoubtedly a great game to be your first foray in the genre.
But try not to let the things you may have heard here about the trinity put you off MMORPGS entirely.There’s sort of this unspoken rule that a game’s forum chatter aggrandizes it’s talking points as a sort of a collective saber rattling against rival MMOs. So while there’s certainly a kernel of truth behind our adulation of GW2’s anti-trinity design, painting every other game out there as some miserable waiting room of radical dependency is really more about forumites bonding than a sincere portrait of the genre and what it has to offer.
There are tons of good MMORPGs out there, and more still on the horizon.
I do hope you’ll give them a fair shake and I wish you the best of luck.
^^
And there is PLENTY of solo content in a lot of games, it’s just not necessarily the top end(though sometimes it is). I spent a LOT of time soloing in every MMO I’ve done going all the way back to ‘99 with EQ. GW2 seems a bit more built with it by design but that doesn’t mean it doesn’t go on in other games. Every MMO I’ve played has had prestigious “solo kills” equivalent to Lupi and what not.
Though I will say, MMOs can be crazy, if you feel locked into playing GW2 you’re in for a whole new world when you start running the gear treadmill of other games. Have to say the lack of that treadmill more than the “no trinity” thing is what makes GW2 a standout and awesome IMO.
Oh yeah, almost forgot the obligatory “can I have all your stuff?” Response when people say they are going away.
Can I have all your stuff?
It’s the chain I beat you with until you
recognize my command!”