Could SM completion please be account wide?

Could SM completion please be account wide?

in Fractals, Dungeons & Raids

Posted by: Zindrix.1750

Zindrix.1750

I’ve completed story mode for several dungeons on my characters, but not every character has completed SM for every dungeon that I run. Often times there will be issues with trying to get in certain dungeons due to people also not having it finished, then we either have to disband or switch characters to ones that we didn’t really want to play in the first place.

I’m not sure what the bigger issue is, the fact that SM doesn’t reward much, or that it’s boring and there’s no incentive to do it again on alts because you’ve already done it on another character. I think a solution would be to unlock EXP mode if you have completed SM on any character on your account. That way we only have to run it once and never worry about which character has what unlocked and just play how we want to.

Could SM completion please be account wide?

in Fractals, Dungeons & Raids

Posted by: cranked.3812

cranked.3812

I agree. I don’t see any reason to run story mode more than once per account. This post, however, might be better served in the “suggestions” forum.

Could SM completion please be account wide?

in Fractals, Dungeons & Raids

Posted by: Zindrix.1750

Zindrix.1750

I agree. I don’t see any reason to run story mode more than once per account. This post, however, might be better served in the “suggestions” forum.

Yeah, but that’s where topics go to die. Obviously Anet doesn’t read anything there.

However, I kind of hope this thread can develop into a discussion on whether it should be unlocked per account, or that SM needs to have better rewards for motivation.


I think one idea would be to make Story Mode(at least for the sub-80 dungeons) easier than it is already. A lot of people that are new to the game take issue with(and rightfully so) that the dungeons aren’t friendly for new people, and that there aren’t any dungeon options for lower levels because of this and poor scaling. SM could be a viable dungeon option that rewards a decent amount of XP(which it already does, and would be a decent reward if SM was easier). Also it would be a good way to “train” newer people to the techniques and mechanisms of the EXP mode dungeons.

(edited by Zindrix.1750)