Current dungeons, will they receive a boost?
I kinda just want better dungeon mechanics and some interesting loot for the love of God.
And when are world bosses going to get unique loot? Such a snoozefest
I think that’s a great observation.
I have been running dungeons trying to afford a nice set(s) of 80 exotics. Some dungeons are fun while others are just annoying. I would not be surprised if it affects the vanilla dungeons attendance.
Although atm we know very little of “ascended gear” so lets hope ANET is doing things right.
(edited by Seraph.8315)
I kinda just want better dungeon mechanics and some interesting loot for the love of God.
And when are world bosses going to get unique loot? Such a snoozefest
Truth said. Fact known since beta and nothing has changed.
100% World completion.
Ah re-read the article.
“Players will be able to acquire Ascended Rings in the Fractals of the Mists dungeon, and Ascended items worn on the back can be acquired through special Mystic Forge recipes.”
Its just Rings and Back items at the moment. So running vanilla dungeons for gear is still valid.
Also this quote from Chris Whiteside:
“Ascended and infusion rewards will be available in both PvE and WvW over time, and be made available through all sorts of content around the world including existing content.”
Would be pretty easy to add Ascended items to the vendors….600 tokens for an ascended whatever for example.
Currently, yes, but they mentioned they will add more items later. Also, legendary items will be boosted to Ascended gear. They would not mention this unless there would be ascended weapons. I am talking about when the rest of the gear filters in.
I am playing with a number of alts and have not explored all of the dungeons or map completion or a number of other things. I plan on getting 8 toons to 80 for each profession. At that point I will most likely run dungeons, and that time frame will most likely see more ascended gear. So, the vanilla dungeons will be potentially void of players wanting to run it or so far and few between that I will not be able to run it.
Same sort of thing happened with WoW (My only other MMO). I started in Wrath… I wanted to do the lower level dungeons. All I was able to do was have a level 80 run me through so I could look at the dungeon, I never experienced the content. Nor had the pleasure of using the gear on any toons.
FYI
Ascended is below Legendary.
Exotic —> Ascended —> Legendary
Would be pretty easy to add Ascended items to the vendors….600 tokens for an ascended whatever for example.
This makes the most logical sense. Although I wonder if using the current tokens wouldn’t just make people bypass exotic completely and grind for ascended instead.
Maybe they should…
Make an Exotic <thing> a build component of an Ascended <thing>.
Make an Ascended <thing> a build component of an Legendary <thing>.
That way dungeon running for Exotics is very valid.
Just wanted to point out from the first post from Linsey Murdock
" So fear not, all existing Legendary weapons, which are currently on par with Exotics, will be upgraded to be on par with Ascended weapons at the same time that we add Ascended weapons to the game"
But, back to dungeons. If you can run a dungeon fine in Rare gear, then why would you get exotic gear if they have ascended gear available? I would not spend time to build an exotic set from tokens unless the difference was visual. If the ascended dungeon gear has the same look as the exotic, then it would be silly to spend 1500? tokens on the exotic gear then try and get 3000? (assuming they just double the tokens) more to get ascended.
I kinda just want better dungeon mechanics…
^Definitely want this!^
I think most of us can agree we ultimately ran these the past 2-3 months for the Skins, not the Stats. (b/c there’s just not enough unique craftable skins in the game right now). Therefore not seeing a boost to Stats, won’t be a deal breaker for us.