so i hope i cought the eyes of a few people with a very saying title.
now for those that didnt read the patch notes on the dungeon changes go here:
https://forum-en.gw2archive.eu/forum/info/news/Update-Notes-September-25th-2012/
""All of these changes have been the result of an original exploit ""
WAIT WHAT?!? so you made an entire change to a system becouse people where exploiting it instead of just doing the ONLY logical thing and say “THIS IS AN EXPLOIT!!! DO IT AND YOU WILL GET PERMANENTLY BANNED!!!” there problem fixed, and you could fix the bugs when you had time..
thats my FIRST big issue with these changes, you do NOT go in and completely rewamp a system becouse people are exploiting it NO you kitten BAN THEM!!! and there problem solved since people would stop doing it as soon as the first whiner hit the forum with “i got perma banned for exploiting”.
""""The result is this new system which should increase dungeon rewards for players who play though them normally""""
how dare you streight up lying to our face!! WTF?! this doesnt increase anything you still only get 20 per run! (after the first run of the day will get to this issue in a sec.) dont you kitten lie to us
"""""
1) Dungeon tokens are now rewarded at the end of an explorable chain. This was done to stop players from repeatedly entering a chain and farming the first boss that dropped tokens rather than playing the entire chain.
""""
understandable. i mean now we used 1-2 hours getting through ARAH to find out hte last boss is bugged and getting the massage “THOUGH kitten YOU GET NOTHING FOR THIS!!” o.O considering how many dungeons are bugged on specific chains this is a horrible solution to anything.
or dc’ing full parties etc… amazing you don’t see an issue with this solution -_-
""""
2) Dungeons reward 20 tokens for completion and now reward an additional 40 tokens for the first time they are completed each day. This means that if players can complete all 3 chains of a dungeon in a day, they’ll receive a total of 180 tokens, which is enough to purchase some of the smaller rewards.
""""
while i respect that your suppose to run all chains equelly much with alot of them being bugged/not durable this is an issue.
furthermore restricting people from a decent reward from running these more then once a day is just pure idiocy, you are making it into a dayli job instead of allowing players to sit down in their weekend where all have time and do a bounch of cool runs while they feel like doing it.
the more reasonable solution would be to make this counter reset each time you finished ALL chains in an instance.
making it so that if you wanted full rewards you would need to do ALL chains one by one before you could restart and do the chains again with full reward.
this wouldnt restrict people and it would give the same result that people are doing the entire thing. (having a dayli kvote is pure idiocy and kitten annoying in any game AND it destroyes the idea you got and allows people to farm the “easy/bugged” chain once a day for major reward while never touching the other chains.)
""""
3) Dungeon tokens should be account bound. This will allow players to have a single character farm tokens for their other characters.
""""
how is this a good thing?! so you suck majorly at a class and people assume you know what your doing becouse its in full arah -_-
does this block the ability for people to do the chains with several chars to get the full reward becouse you want the specific set on more then one char? does that mean i can farm full reward with 3 different chars ?! if so its pushing people towards a nasty grind to get chars up to circumvent this blocking of instance reward mechanics you put into the game now.
""""
4) Last week, to limit the most extreme cases of dungeon speed-clearing, we introduced a system to limit rewards for rapidly repeating dungeon clears.
""""
which was also just stupid since these runs could only be done by pure BUG ABUSE aka exploiting.
just remove all items which have been acquired by doing this, fix the dungeon and ban anyone who dare to complain about them getting punishing for majorly exploiting (yes i got a few pieces as well since no one wanna run it normal when you get 50% LESS reward for doing so and there is no penalty for exploiting which is just directlykitten )
ps: and your limit system MAJORLY hurt those of us which ran other dungeons as they where suppose to be run, doing all chains from top to bot then redoing all chains…. thanks for kitten there anet -_-
(edited by Erebus.7568)