Daily Dungeon / Fractal Leaderboards
My take on the three different fractals for the daily was just to change it to three unique fractal maps rather than by fractal level. If they’ve done swamp then it won’t count again.
In the end it’s not that big of a deal to me as I can just create a LFG if I want to do something different that swamp. I actually did fractals (52-54) the other day because I wanted to do something different.
First of all: I doubt anyone was ever considering to create fractal seasons with resetting levels and players having to work their way up again.
About the leaderboards: I dont care about any leaderboards, but the score beeing based on kills, damage or anything like that would just lead to people farming kills or anything instead of actually playing. There is always an exploit in systems like that, always! You would rather base them on a couple of hidden bonus objectives, beeing a mix of things currently included in achievements, challenges or new stuff.
Like: the time you needed to clear a certain boss, if you got hit by molten berserkers shockwaves, if any of your party members got downed…
Finally: if I leave aside the leaderboards for a second: the idea of considering the rewards seperately for each fractal, but only based on the highest you’ve played is purely awesome. It would highly promote high-level fractal gameplay, wich is pretty dead currently, instead of running that kittening swamp 8 times a day, people might consider to play the challenging fractals after they claimed rewards from the easy ones.
Im beeing serious! This might not have been what you wanted to say, but its genius.
I know somoene who has just cleared levels 1-50. He’s been playing for the last 3mths or so.
He would be so effin kittened if it got reset right now, I wouldn’t even like to contemplate it.
I sincerely hope that ANet drops the idea of leaderboards. I’ve always liked the fact that PvE in this game is strictly “versus environment”.