Dat system & CoF complaints

Dat system & CoF complaints

in Fractals, Dungeons & Raids

Posted by: boris.8419

boris.8419

So. First victory of the day, at CoF… I get 13s. Not even close to the repair bill I’ve paid for that chain-suicide mission… Seriously? Please note that, this is the first run of the day, I get 15 tokens at the end but just 13 silver. What if I ran this place twice or thrice? It goes down further?

And about CoF… I mean, yeah, CoF needed a tweak. Magmacyte part could’ve been tweaked. Could’ve been something that is fun to do – couple monsters here and there, but the main part could’ve been extinguishing the flames before they harm the NPC, if he steps on fire, he goes all the way back, screaming “fire” maybe… Not something that drags too long, not something that’s done in seconds.

And/or the kite part. Well, since the spawn rate of monsters are too high, trying to kill them is pointless. With the increased length of the event, they could’ve slowed the spawn rate down, so that instead of kiting (now, chain-suicide that is), players could’ve been “encouraged” to kill them before enemies overwhelm them.

But no. What they did is, as far as I can tell, made the event 2x-3x longer, and kept the same spawn rate. I’m not so sure about the amount of the enemies that get spawned though – it might be the same as before. But this forces something now. Now you need “tankier” proffessions so that you can successfully kite these… As their spawn rate is same, there’s still no point in trying to DPS them down.

Sigh Not to mention how boring these dungeons are, or the missing excitement of opening chests / getting special loots, these “overnight tweaks” are too much. Fine, nerf the silver & experience we get. But stop there. You are creating a huge gap in the community. Those ran CoF before the buff & after the buff is a simple example.