Dragonite ore for dungeon reward
I’m all for it, even just a couple would be nice. Not a big fan of world bosses, lots of lag for what really ends up being a very simple kill thanks to the 100 guys killing it with you.
Me and buddies were talking the other day and saying Karma would be nice as well. Again nothing huge but just something.
I’ve deleted more bloodstone dust/fragments than I’ve used, but dragonite/karma are still things I need. It’s tough to keep up. I can get them both fast enough if I go run world bosses after reset, but then I’m doing something I don’t find fun instead of doing more dungeons.
At just 2 dragonite per dungeon doing AC1/3, TA U/F, SE1/3, HOTW1, Arah2, COE1-3, COF1/2. That’d be 26 dragonite right there. That’s like 1 world boss, but it’d add up and doing full runs of those dungeons 20 times would be enough for an ascended weapon.
(edited by Jerus.4350)
:( I feel you regarding the large amounts of emp fragments and bloodstone dust. I recently deleted roughly 4 stacks of each seeing as I have over 110 completed stars and over 140 completed bricks along with another good 6 stacks of each of the unrefined versions in my bank not including all the other characters I do dungeons with that have a few stacks on them…The only thing I’m generally missing is the dragonite, and I’m still burnt out from them being the thing to do almost a year ago.
At the moment there are event players burning out as they are bored getting empyreal, and there dungeon players burning out as they are bored getting dragonite. Something has to change really since it’s just a big grind to get the resources that don’t fit your play style.
At the moment there are event players burning out as they are bored getting empyreal, and there dungeon players burning out as they are bored getting dragonite. Something has to change really since it’s just a big grind to get the resources that don’t fit your play style.
Yeah, I’m fine putting work in, just… /shrug world bosses are simply lag inducing masses of people where at the end I don’t feel like I contributed really as I simply lagged and tried to get credit. I mean a few days of doing it and you have enough dragonite, but that’s a few lame days that I don’t look forward to.
I’m sure those who don’t lag find it fun, but personally it just frustrates me.
At the moment there are event players burning out as they are bored getting empyreal, and there dungeon players burning out as they are bored getting dragonite. Something has to change really since it’s just a big grind to get the resources that don’t fit your play style.
Exactly the reason it is “working as intended” from anet’s perspective.
It would be a welcome change. I don’t enjoy world bosses as often as I do dungeons. As a result I always have stacks on stacks of Bloodstone and Empyreal and very little Dragonite.
Until they do something about particle effect and zerg-lag, world bosses will remain something I steer clear of.
I’m glad to have found out that some people agree with my suggestion but….Is it a viable one? Only Arena Net can decide that.
So darn true… would give people a reason to run dungeon again and would finaly give a reason to stop visiting that lame place called Orr temple runs -.-’ either way dragonite in dungeon would be a +
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