Dungeon Explore LVL

Dungeon Explore LVL

in Fractals, Dungeons & Raids

Posted by: dashin.1025

dashin.1025

I really don’t understand why ANET choose to place the lvl number on the EXP mode, when anyone can do the dungeon. I really think this needs to get removed. I’ve had a couple characters complete storymode for dungeons and then be kicked out of groups because I was 3-4 levels below what the exp level said.

People need to get a clue that it’s a recommended level and not a requirement. But as always the lvl 80’s that are now starting to do dungeons think they know better and that because of their level, they are carrying the group.

Dungeons are a group effort and it’s already becoming hard enough as it is to create groups to do storymode…Just remove the exp lvl. It does nothing but create bias when trying to form teams.

On a side note yes I realize 3-4 levels is easy to gain, just go an map something out, but all I really like doing are dungeons.

Dungeon Explore LVL

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Posted by: Gab Superstar.4059

Gab Superstar.4059

Actually those 80’s ARE probably carrying your group.

Very Good Detectives [VGD]
Devonas Rest 4 lyfe

Dungeon Explore LVL

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Posted by: drkn.3429

drkn.3429

People need to get a clue that level difference is the biggest modifier for everything. If you’re too low, you will die in one-two hits as opposed to fifteen, and/or all your hits will be glancing, and/or your controls/conditions will not work at all.
If you join a dungeon 4 levels below recommended level, you get carried through by the others. If you and your group are fine with leeching, it’s a great way to exp up.

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Dungeon Explore LVL

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Posted by: dashin.1025

dashin.1025

For the level modifier to kick in where you’re character is only causing glances you have to be almost 15 under. I’m talking 3-4. There’s a huge difference and not in regards to your damage modifier.

LVL 80’s don’t carry people through dungeons. Generally speaking the one’s I’ve shown how to do dungeon runs, they are the ones who’s overconfidence gets them killed and the party to wipe.

Dungeon Explore LVL

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Posted by: drkn.3429

drkn.3429

Nope – 5 lower is already glancing more often than not on bosses and dying in one hit.
Open PvE != dungeons.
There is a reason for those suggested levels and them being the same as majority of mobs in the dungeon.

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Dungeon Explore LVL

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Posted by: dashin.1025

dashin.1025

haha drkn I have no idea where you’re getting your numbers from

Dungeon Explore LVL

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Posted by: drkn.3429

drkn.3429

So you say that a lv28 toon can damage mobs in Ascalonian Catacombs, explorable mode (recommended: lv35), just fine, with no glancing, no downed/defeated in one shot, landing all their controls and conditions? A lv31 toon is just as good as a lv35 one?
I dare you to organise a run of 5 toons being 3-4 levels below the recommended level for story dungeon and post a vid of it.

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(edited by drkn.3429)

Dungeon Explore LVL

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Posted by: dashin.1025

dashin.1025

No I’m not talking about SM.

And sure! That’s an excellent suggestion actually, no sarcasm. I honestly do believe the exp lvl should be removed because I do think that a group that is lower can do runs successfully.

A team isn’t carried by one or two characters, regardless of lvl, why people people are scaled down and yes I am aware of gear etc.

Yes I do honestly believe that in the hands of a player that can follow target calls, knows how to dodge, and understands the dungeon, yes a lvl 31 toon is just as good as a lvl 35 and better then a lvl 80 that doesn’t know what they are doing.

Dungeon Explore LVL

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Posted by: drkn.3429

drkn.3429

I’d love to see a vid of 5 underleveled (and thus undergeared) toons doing any dungeon route, with no lv80 toon to help them, with nothing cut out of the video. Until then your point is moot, sorry.

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Dungeon Explore LVL

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Posted by: dashin.1025

dashin.1025

my thief was doing TA exp 2-3 levels below the required level and I never once noticed any of my hits to be glancing and more often then not my short bow was drawing agro like crazy.

I think this hype with the lvl difference and being told that a character is being carried is a tad ridiculous and the video is an excellent suggestion. I’ll have to look into that before the rest of my characters become too high of level.

Dungeon Explore LVL

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Posted by: drkn.3429

drkn.3429

2 levels isn’t 4. Sorry, but yes, it makes THAT much difference – not about dealing a bit less damage, but about the game’s mechanics based on very important level modifier in all formulae.
Do AC story with 5 people 25~26, or do CM with people 35~36 so they have elites. Fraps it, don’t edit out anything. Until then – sorry, but you have no idea what you’re talking about.

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Dungeon Explore LVL

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Posted by: dashin.1025

dashin.1025

oh and by the way…

http://wiki.guildwars2.com/wiki/Glancing

read up. 4 levels doesn’t mean anything.

Dungeon Explore LVL

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Posted by: Pritst.1469

Pritst.1469

but 7 levels does and the bosses in dungeons are higher level than the rest of the mobs and honestly if u wanna see a diff in level try this out go into arah with 5 people at level 75 those 5 level you lose around 3k health and around 1000 attack power i know becasue i do cof and thats around the dip i hit + thats scaling me down to level 75 exotics something that is kinda hard 2 come by so chances are your level 75 won’t have it. along with that now your fighting level 84 bosses who hit 10k+ a hit with 3.4k armor how well are you gonna do with that 2k armor now? and now that 5 level gap is all of a sudden a 9 level gap meaning you get lots of glancing blow’s i know arah is a big jump from AC or CM but i only do higher tier dungeons and on AC i take people all the time who are level 35 or 45 but honestly i wouldn’t take more than 3 at a time becasue even there being scaled down i have tested the diff and my guardian does have around 500 health more with a 4k health pool than the guard next 2 me and takes around 100 damage less each hit while doing 2x the damage than a level 35 so yes there are reason y those level checks are in place at level 35 those are the status difference what do u think it’s gonna be like for a level 30.

but honestly my main point is in the time u started this thread and complimented you could’ve been level 80 and had no problems getting a group.

level does matter

Dungeon Explore LVL

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Posted by: GregT.4702

GregT.4702

Level for PUGging EX dungeons is realistically 80 if you’ve never done them before.
Please don’t try and do an EX path with a PUG for the first time before level 80, you’re just costing your teammates time and repairs. Go with your guild, or wait till you’re 80.

Which is to say it’s absolutely possible to do them for the first time at all kind of levels, but I just don’t know why any random person would want to pull your weight for you while you learn.

Dungeon Explore LVL

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Posted by: Crona.2509

Crona.2509

So you say that a lv28 toon can damage mobs in Ascalonian Catacombs, explorable mode (recommended: lv35), just fine, with no glancing, no downed/defeated in one shot, landing all their controls and conditions? A lv31 toon is just as good as a lv35 one?
I dare you to organise a run of 5 toons being 3-4 levels below the recommended level for story dungeon and post a vid of it.

i do it every day bro ^^ i’m level 80guardian dps/healing and daily i take other lowwer leveled players to AC to explore or do story your helping them out exeptionaly ! like they say it’s idd hard nowadayz to find a group when your couple level’s down :s but i do it every day …. yes true : they are less experienced , less guud stats , less atk. and less def… whatever but it’s the experience you give those players of doing a dungeon with an experienced player , isn’t that satisfaction enoughf ? it has to stay fun (for everyone) + i get more frustrating when a suposed lvl 80 team come’s along and doesn’t res, teamwork , or let’s you die 10 times @ a boss or dies over and over again without ressing :p i get more frustrated@ those guyz , who think they are all mighty lolz :p
it’s people with lowwer evel’s that mainly have the teamwork , additude i want in my team i’m currently now working closely training a guildy in AC to level up from 40 it’s verry fun and he does amazing job ^^

i respect your opinion don’t get me wrong it’s just how i see the dungeon playz ^^
cheerz bro

Cröna/Selïm/Lärsa
Guild Leader of : Final Nightmare (FIN).
aurora glade server ^^

Dungeon Explore LVL

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Posted by: drkn.3429

drkn.3429

Thing is – AC can be done in a duo. Two lv80 people can complete it. If not for defending NPCs, it could be soloed.
As i said – get a full party of undergeared, underleveled toons, by at least 4 levels each. Use exceptional tactics, dodge each hit, coordinate each and every combo field. Fraps it, without cutting anything out.
Until then the point is moot.

And it’s not about ‘caring lowbie vs lv80 idiot’, either.

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Dungeon Explore LVL

in Fractals, Dungeons & Raids

Posted by: Crona.2509

Crona.2509

Thing is – AC can be done in a duo. Two lv80 people can complete it. If not for defending NPCs, it could be soloed.
As i said – get a full party of undergeared, underleveled toons, by at least 4 levels each. Use exceptional tactics, dodge each hit, coordinate each and every combo field. Fraps it, without cutting anything out.
Until then the point is moot.

And it’s not about ‘caring lowbie vs lv80 idiot’, either.

true ! verry true done CM and AC also couple times with only 3 or 4 team lolz but wel co’ordinated ^^ ofc.. ^^ greetz

Cröna/Selïm/Lärsa
Guild Leader of : Final Nightmare (FIN).
aurora glade server ^^