Dungeon Forum FAQ

Dungeon Forum FAQ

in Fractals, Dungeons & Raids

Posted by: maxinion.8396

maxinion.8396

And part 2:

Q: Stacking is awful! Isn’t this an exploit? Why doesn’t ANet fix this? What can I do so I don’t have to use this mechanic?

A: Many of the stacking strategies people employ have been common practice for more than a year. As best as we can tell, ANet does not consider this an exploit, as they have been notified of it many times since the game has been released and have not done anything to change it. Keep in mind also that stacking was a common strategy in GW1 and was also accepted by ANet there. In that game, mobs even tended to walk out of AoE’s, but people would simply pull them in again to continue the stacking damage. It is likely that even if ANet, for example, changed the AI to not clump as much, players would simply use more control skills to force mobs to gather together just like in GW1.

Keep in mind that calling stacking “bad” is in the eye of the beholder. The use of active defenses and team support that stacking promotes is fun for many players. However, if you do not want to use these strategies for whatever reason, you have two main options:

1) Make your own groups, and look for like minded individuals. You can put in your LFG something like “Read first: NO STACKING!!! AC P1” and people who do not want to stack will join you. The group will take longer to fill than a normal group, but you will almost certainly be able to find a full party. Since you started the party with the intention of not stacking, feel free to kick people who did not read your description and insist on doing so.

In time, you may even form a network of friends that like to run dungeons without stacking. Running with friends is the best way to play dungeons anyway, and this way you can guarantee that everyone has the same expectations for your run.

2) Play content that does not reward stacking. Most of the normal dungeons do encourage stacking through their design, and so you will see most runs through them involve this strategy. However, Fractals of the Mist are a good example of content where stacking rarely helps. With the exception of some of the trash fights, most battles are done in the open field (and importantly, I believe that none of the bosses has an effective stacking strategy). You won’t be able to avoid stacking entirely, but at least you will be able to play most fights without it.

Note that starting a thread in the dungeon forum about stacking is very unlikely to help you. Some people will agree with you, others will disagree, lots of typing will happen, but nothing will change. Taking the positive steps mentioned above is the best way to make sure you can get the GW2 experience that you want.

Dungeon Forum FAQ

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Posted by: Wethospu.6437

Wethospu.6437

By the way, you can just put gw2dungeons.net without “Wethospu’s guide”. Actually make it gw2dungeons.com and it works magically!

Dungeon Forum FAQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

By the way, you can just put gw2dungeons.net without “Wethospu’s guide”. Actually make it gw2dungeons.com and it works magically!

Fixed that for you, that’s what you wanted, right?

Also, Maxinion, thanks for the write up and information. At the moment I am still deciding whether or not to make an entirely new thread (I can’t really do it, as my FC
Has skyrocketed due to the misunderstanding of a single comment). I highly recommend someone else do it, and name it “Dungeon Running FAQ” and request a sticky.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

Dungeon Forum FAQ

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Lilith, you still redirect to gw2dungeons.net for weth’s website but it’s gw2dungeons.com

Dungeon Forum FAQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Lilith, you still redirect to gw2dungeons.net for weth’s website but it’s gw2dungeons.com

Baaaaaahhhh

Fixed now?

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

Dungeon Forum FAQ

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Posted by: Jeremlloyd.6837

Jeremlloyd.6837

Yup that’s much better

Dungeon Forum FAQ

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Posted by: Dramen Maidria.1034

Dramen Maidria.1034

Lilith this is a great thread you have created. Personally I would have recommended to leave stacking and skipping out of it but the stacking section was very well written with a neutral explanation about it so well done there.

Kane and I regularly check the stickied thread and respond to everyone who post. The point of the thread was to give new players a friendly environment to learn basic dungeon mechanics not related to gear and builds, and to allow them to later choose how they wanted to run dungeons. We get people every week contacting us via whispers or mail so it is still an active avenue for people to get dungeon mentoring.

Dramen Maidria
Knights of ARES, Dragonbrand
Good times, good memories

Dungeon Forum FAQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Kane and I regularly check the stickied thread and respond to everyone who post. The point of the thread was to give new players a friendly environment to learn basic dungeon mechanics not related to gear and builds, and to allow them to later choose how they wanted to run dungeons. We get people every week contacting us via whispers or mail so it is still an active avenue for people to get dungeon mentoring.

That’s cool. I can link your thread if you want, I just figured that since it was stickied it didn’t need to be linked.

The dungeon mentor thread has been seeing a lot of traffic, and I’m very glad to see it is still going.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

Dungeon Forum FAQ

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Posted by: maxinion.8396

maxinion.8396

Just thought I would bump the write up about stacking, since we saw another thread this week. I think the stacking question is similar to questions about kicking, etc., which are already in the FAQ. No problem if you don’t want to include this, but I don’t think starting another thread is the right idea.

Dungeon Forum FAQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Just thought I would bump the write up about stacking, since we saw another thread this week. I think the stacking question is similar to questions about kicking, etc., which are already in the FAQ. No problem if you don’t want to include this, but I don’t think starting another thread is the right idea.

I’m going to have one of my reserved posts become a “controversial” topic post. I will get around to editing it probably tonight, after work.

I prefer to do that sort of thing on a computer and not my iPad xD

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

Dungeon Forum FAQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

How is that, Max?

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

Dungeon Forum FAQ

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Posted by: maxinion.8396

maxinion.8396

How is that, Max?

Looks great Lilith! I hope it is helpful— that’s all I want. Always willing to rewrite it if it gets too “hot,” and if you’re getting flamed for it, feel free to delete it or point people my way

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Posted by: Fror.2163

Fror.2163

As you requested in another now-closed topic, here’s Robert Hrouda’s take on the skips and the path of least resistance: https://forum-en.gw2archive.eu/forum/game/dungeons/Will-the-new-update-stop-skipping/1205684

Frór (yes, with the accent!)

Dungeon Forum FAQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Oh, thanks so much. I really should write up a skipping part of the FAQ… Max!!! You’re so eloquent and awesome! can you?

Or if you wanna, Fror, I’d be ever grateful.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

Dungeon Forum FAQ

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Posted by: maxinion.8396

maxinion.8396

Oh, thanks so much. I really should write up a skipping part of the FAQ… Max!!! You’re so eloquent and awesome! can you?

Or if you wanna, Fror, I’d be ever grateful.

On it.

Dungeon Forum FAQ

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Posted by: Lilith Ajit.6173

Lilith Ajit.6173

Oh, thanks so much. I really should write up a skipping part of the FAQ… Max!!! You’re so eloquent and awesome! can you?

Or if you wanna, Fror, I’d be ever grateful.

On it.

You’re beautiful.

[ARES]
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.

Dungeon Forum FAQ

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Posted by: maxinion.8396

maxinion.8396

Q: Everyone in my group just ran past all the trash mobs! Aren’t we supposed to kill monsters in dungeons? Isn’t it cheating to just run through?

A: What you just saw is called “skipping.” Robert Hrouda, a former designer at ANet, gives a great summary of the topic here . He explains the reasons why people skip very well, and the post is worth reading.

Paraphrasing Robert, everything is related to time spent vs. reward earned. Trash mobs take quite some time to kill, and give rather poor rewards (lots of sticky gobs are not particularly exciting). Since you can skip, and most of the time this is faster, it doesn’t make sense for players to fight most of the trash mobs. There is just no incentive to do so. ANet recognizes this, and allows players to skip, as Robert’s post shows.

Keep in mind, also, that some mobs spawn infinitely (this is particularly common in Arah). You can never stop and kill everything— you have to run! Skipping has been built into the core dungeon mechanics by ANet with these infinite spawns— ANet intended for skipping to be part of the game, so it is certainly not cheating. People often just use this same tactic in other places as well.

Now, we can imagine a world without skipping— what would it look like? ANet could simply turn off leashing of mobs, and they would always follow. What would happen to dungeon runs? Well, first: people could drag them all across the dungeon into the best location to fight them. There would always be some corner which you could bring the mobs to, drop your AoE’s, and destroy everything at once. That is not much of an improvement— the mobs are still trivialized. Alternatively, people would just use stealth. Every team would require one or more thieves (imagine the LFG posts: LF thief ONLY) so that they could still skip past mobs, since at the end of the day, skipping with stealth would still be faster. This is hardly an improvement either: ideally all content in the game can be completed with any class composition, and powering up stealth play like this would make the game less egalitarian.

ANet could always turn up the incentives for killing mobs: having them drop better loot is a great way to do this. For example, the destroyer trash in Crucible of Eternity is often fought because they drop T5 and T6 claws— the drop rate is not super high, but high enough that people generally think it is worth the time. Another example is the practice of killing trash mobs to get stacks of bloodlust or perception before fighting a boss— in this case, killing trash helps your effectiveness in fighting the bosses, and people are often very happy to do it.

At the end of the day, as Robert summarized over a year ago now, it is a matter of incentives. There is usually no benefit to fighting trash, so people understandably decide not to do it.

Q: Doesn’t it take zero effort to skip? Isn’t it unfair for this reason?

A: Just because skipping takes less time, does not mean it is trivial. Mobs can use knockdown, cripple, chill, and immobilize effects to prevent you from running. A successful runner knows the tells from mobs and knows when to dodge, when to use stability, when to cleanse conditions, when to blink, when to use a bit of stealth, etc. Groups will coordinate swiftness and aegis and other shared resources. People often switch equipment (to something with centaur runes, for example, for extra swiftness) or weapons (movement with a warrior’s sword/warhorn is easier than the preferred DPS weapons of axe/mace). Running is another form of challenge in this game, and it can be quite fun to do it right.

Q: I still don’t like skipping! What should I do?

A: You are not alone! While most people seem fine with skipping, people post in the dungeon forum complaining about skipping more than once per week on average. The simplest thing to do is very clear in your LFG posts: say things like “READ PLEASE: NO SKIPPING. Path 1” and feel free to kick people who do not follow your description. But the best thing, as Robert mentioned in the point above, is to find others who agree with you, and who you can reliably run your dungeon with exactly how you want to. Keep a list of people who join your groups for no skipping runs, look for guilds which do not skip, look for other posters on the dungeon forum. Trying to convince people who like skipping won’t be very effective: the most productive thing you can do is to reduce conflict and play with people you know you can count on.