Dungeon HUGE imbalance in rewards

Dungeon HUGE imbalance in rewards

in Fractals, Dungeons & Raids

Posted by: Sebyos.4089

Sebyos.4089

Well I’ve done a couple of EMs really, only 8 paths total, but even with that small sample it’s clear to me that there is a problem with rewards.

It does absolutely no sense to get as much rewards in a dungeon path that takes 2 hours as a path that takes 30 minutes. It’s so ridiculous and frustrating the only thing that comes in my mind is D3 inferno style because that’s what it is some path I swear have not been tested or something.

I really like the path you took by fixing some easy andkitten paths especially magg runs (shame on everyone who has CoF gear it’s meaningless), but right now you need to focus on calculating the average time paths take for the best 10% player and set the rewards accordingly or w/e the solution is.

I WANT TO PICK PATHS FOR FUN and get rewards according to the effort I put in each path I pick NOT CHOOSE 1 PATH BECAUSE THE OTHER PATHS ARE NOT WORTH IT.

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.