Dungeon Like This Needed
A dungeon, that has decent drop from trash, maybe chance at t6 mats, small chance at rares maybe etc…but does not really reward you at the end EXCEPT the chance at a pre-cursor or a super rare item like Volcanus.
It would be easy to medium difficulty to promote running it.
Would you guys run a dungeon with reduced silver, but increased trash drops and the chance to get a possible 200-500G+ item at the end? instead of now, where you get like 40s+ for dungeons, but chance at drops are like slim to none
They wont be 200-500g for long if this is implemented.
No. And all dungeon chests already have a chance (super duper low) to drop precs.
I dont think they do
You get around 1g for one run.
I dont think they do
Sure they do.
https://www.youtube.com/user/strife025
A dungeon, that has decent drop from trash, maybe chance at t6 mats, small chance at rares maybe etc…but does not really reward you at the end EXCEPT the chance at a pre-cursor or a super rare item like Volcanus.
It would be easy to medium difficulty to promote running it.
MF Gear here I come?
You basically described CS right now.
A dungeon, that has decent drop from trash, maybe chance at t6 mats, small chance at rares maybe etc…but does not really reward you at the end EXCEPT the chance at a pre-cursor or a super rare item like Volcanus.
It would be easy to medium difficulty to promote running it.
Would you guys run a dungeon with reduced silver, but increased trash drops and the chance to get a possible 200-500G+ item at the end? instead of now, where you get like 40s+ for dungeons, but chance at drops are like slim to none
I.e. you want a super easy, no-effort way of getting your legendary.
Keyword: LEGENDARY
As in, something that’s not supposed to be handed to you on silver puppy platter!
A dungeon, that has decent drop from trash, maybe chance at t6 mats, small chance at rares maybe etc…but does not really reward you at the end EXCEPT the chance at a pre-cursor or a super rare item like Volcanus.
It would be easy to medium difficulty to promote running it.
Would you guys run a dungeon with reduced silver, but increased trash drops and the chance to get a possible 200-500G+ item at the end? instead of now, where you get like 40s+ for dungeons, but chance at drops are like slim to none
I.e. you want a super easy, no-effort way of getting your legendary.
Keyword: LEGENDARY
As in, something that’s not supposed to be handed to you on silver puppy platter!
It hurts, I know. I’ve decided legendary is last on my list, but it’s on the list any way. I want to go through the hell of it, so when I do have it, it’s unique. There’s not people standing in every waypoint with it, because they can’t be assed to do what I did. That’s how a legendary should work.
what we become later only depends
on how hard we try and how good we want to become.” -HannaDeFreitas
more RNG?
i don t like it….
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.