Dungeon Lobby?

Dungeon Lobby?

in Fractals, Dungeons & Raids

Posted by: Forge.5426

Forge.5426

A lot of the topics on dungeons is about the LFG spam and moving FotM out of Lion’s Arch.

I don’t really think they should move the dungeon. What I suggest is ~as the title suggests~, create Dungeon Lobbies for every dungeon.

So what this means is that you get through the gate of a certain dungeon and get spawned in a lobby. In this lobby they can create a group. Then after they did that they can get into the dungeon. It’s like Urgoz and The Deep in Guild Wars. (but then rather without having to pay to get there). This way the only people who have to see the LFG chat are the people who need to see it.

I don’t know if this suggestion was already made, and didn’t feel like looking for it (lazy me). So what does the rest of the Guild Wars 2 Community think about this?

lvl 80 Human Thief: Aida Shadowforge
See you all in-game

Dungeon Lobby?

in Fractals, Dungeons & Raids

Posted by: Mastruq.2463

Mastruq.2463

I dont know those zones from GW1. The main question is can I do something useful like work on my daily, farm crafting mats, gain xp and so on in that lobby? If no, its no better then LA aside from reducing spam (might be your goal but I think faciliating better group finding without automation is needed).