Dungeon Opener/Groupkick Bug

Dungeon Opener/Groupkick Bug

in Fractals, Dungeons & Raids

Posted by: firebrandhands.5694

firebrandhands.5694

In some dungeons, such as AC p1, there’s a long delay between the first and second chests after the last boss. If the group leader decides to be a jerk and leaves before the second chest pops, the entire group gets kicked, and everyone misses out on their 20 Empyreal Shards, 177k experience, and 20 AC tears. This applies for other dungeons, as well. There is no reason to have this delay, to have the second chest not appear if the first already has, or to have two separate chests at all. This is not an exploitable issue. It’s just a bug that needs to be fixed ASAP, because it causes a lot of unnecessary anger, not to mention lost rewards that were rightfully earned. Please fix this bug already many players are extremely frustrated by it. And, of course, please support this thread if you’d like this fixed, as well!

Dungeon Opener/Groupkick Bug

in Fractals, Dungeons & Raids

Posted by: Broadicea.8294

Broadicea.8294

If someone can just take it from you then you haven’t really earned it. I pay the iron price for all my chests!

Retired. Too many casuals.

Dungeon Opener/Groupkick Bug

in Fractals, Dungeons & Raids

Posted by: spoj.9672

spoj.9672

We do not sow. We are Ironborn.