Dungeon Patch 2/26 *UPDATE: 3/1*

Dungeon Patch 2/26 *UPDATE: 3/1*

in Fractals, Dungeons & Raids

Posted by: Robert Hrouda.1327

Robert Hrouda.1327

Content Designer

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Here’s a link to the thread with all our changes:
https://forum-en.gw2archive.eu/forum/info/news/Game-Update-Notes-February-26-2013

I’m going to do things that way from now on, instead of snipping out dungeon specific things.

I will also put updates in this thread.

Dungeon Patch 2/26 *UPDATE: 3/1*

in Fractals, Dungeons & Raids

Posted by: Robert Hrouda.1327

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Robert Hrouda.1327

Content Designer

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We are aware of the increase in FPS issues with catacombs and other areas of the game, and are actively working on a solution.

Also working on solutions to the following problems presented by the Ghost Eater in Detha’s chain:
1. Ghost Eater can get stuck in the traps
2. Sometimes after fulling charging the trap, the trap won’t go off if it becomes active with GE already inside of it. A temporary solution is to kite it out and then draw it back in, or get the trap fully charged without it being inside the trap when it happens.
3. Interrupting Rumblus does not stop his yell that brings down the ceiling collapse.

Dungeon Patch 2/26 *UPDATE: 3/1*

in Fractals, Dungeons & Raids

Posted by: Robert Hrouda.1327

Previous

Robert Hrouda.1327

Content Designer

Update 3/1

Dungeon

Ascalonian Catacombs

-Colossus Rumblus’s Cave In Shout can now be interrupted.
-Detha’s Path: Fixed an issue with the Ghost Eater encounter where the Ghost Eater would sometimes get stuck in the trap. We also fixed an issue causing the traps to sometimes not fire and break, blocking the fight.