Dungeon Pre-Events

Dungeon Pre-Events

in Fractals, Dungeons & Raids

Posted by: Drizzzle.5847

Drizzzle.5847

I think it is time to revisit the events which must take place and be finished before certain dungeons can be entered. When addressing the night-caping issue in WvWvW, Arenanet stated that they believe a player should be able to play and experience all content in Guild Wars 2 no matter what time they were available to play. I also remember when dugneons were first discussed (amid much criticisim), it was stated that dungeons were designed for well-cooridinated groups utilizing voice communication, etc. This would mean that a group of players that works well together would need to be able to play at the same time. This is hard enough as it is. Throw in the events. I takes much more than one 5-man group to complete the event before Arah can be opened. The CoF pre-event is easy enough, but CoE can also take more than a single 5-man group. This means that now we not only need 5 people that work well together and available to play at the same time, we now need several other groups that want to do the same dungeon at the same time to help us get into the dungeon we want to do. More often than not, doing Arah or CoE never happens. Almost every time we check to see if Arah is open, it isn’t and when we go to see if anyone is doing the pre-event, we only see the local Risen. The same thing happens with CoE. CoF is obviously not as much of an issue aside from the irritation of having to wait for the event to start. This is extremely frustrating to the player or group that wants Arah or CoE gear. Could this be looked at?

Dungeon Pre-Events

in Fractals, Dungeons & Raids

Posted by: Guanglai Kangyi.4318

Guanglai Kangyi.4318

The COE opening event is easily doable with one person, except for the last fight where you need 2, maybe 3 tops.