Dungeon Reward Options
Keys please! Good list!
I’ve posted something similar in this thread:
https://forum-en.gw2archive.eu/forum/game/dungeons/Devquote-included-Dungeon-Gear-Token-Costs-Aka-whatever-happened-to-anti-grind-philosophy/first#post143354
They should give you the same reward of a map completion. 40 craft materials, 2 rares/exotics (that are not BiS, but could be either salvaged for Orbs or used temporarily) a “gem” only item (canisters, temp boosters, keys, etc). Currently, clearing a map with a 5 man group takes about as much time as running a full explorable mode, therefore the rewards should be equal (and on explorable you are bound to waste a LOT of time walking due to the limited number of waypoints).