Dungeon Skin Review
Got to agree that for certain dungeons, it’s incredibly difficult to get groups going now. You can be using LFG for over an hour and not even see a single individual join in, even when there’s nobody else searching for groups to compete with you. And this is also during reasonable hours I might add, from 5pm to 10pm CET.
Luckily I do enjoy sPvP, so I can use the reward tracks there. But those take an obscene amount of time to progress too as well, at least that’s how it feels. Sure, you get Tokens, so you can buy pieces, and yes, you do get Weapon Crates to select weapons, with an Armor Crate being rewarded at the end. But it still feels like it’s more work, compared to running the dungeon a few times on various paths.
Game has gotten grindy over the years. Or should I say, grindier. At least that’s what it feels like. Not that I would want everything right away granted, but there’s a middle ground that feels like it’s missing at times. I occasionally get the feeling I’m playing some Korean F2P game, not a western MMORPG.
Seafarer’s Rest
pro tip: anet doesn’t care about this problem AND confirmed it was their intention to kill interest in donjons. that means they wont approve of anything positive about doing them
Get them in pvp