Dungeon Token Refresh Rate
When the day ticks over to the next day, and your daily achievements reset.
When is that time exactly? I never watch to see my daily’s reset.
http://www.twitch.tv/parisalchuk
it’s different depending on the time zone your in. On the west coast (pacific) it’s 5pm.
it’s different depending on the time zone your in. On the west coast (pacific) it’s 5pm.
Can I ask why you would choose a time in at the start of prime time? This seems like a terrible idea. I did some dungeons yesterday right around reset time and now will have to wait an extra day to get full rewards because my play time is slightly earlier tonight so they will now have reset? I dont understand why a reset like this would not be in an off peak time (3 or 4 am) so that there is no possibility of this happening.
http://www.twitch.tv/parisalchuk
It’s close of business for west coast companies, which makes sense to me. No matter what, though, it will be during “prime time” for some time zone. Thus, it’s fairly arbitrary and may as well be close of business for ANet’s headquarters.
It’s close of business for west coast companies, which makes sense to me. No matter what, though, it will be during “prime time” for some time zone. Thus, it’s fairly arbitrary and may as well be close of business for ANet’s headquarters.
If its truly based on your timezone (your IP’s time zone I am assuming) then 3am is going to be 3am regardless, thus being out of prime time’s start for everyone.
http://www.twitch.tv/parisalchuk
No matter what, it’ll be during someone’s prime time. Your suggestion means that our Australian friends would now have to deal with it resetting during their prime time. I don’t think it’s fair to say “my prime time is more important than someone else’s”, so I accept the arbitrary close-of-business choice ANet made. That’s just how I feel, though.
It’s dependent on your time zone. It’s not 5pm for everyone, just west coasters. We chose to have the day reset for everyone at the same time, instead of at, say, midnight for each independent time zone.
I was told it was 0:00 GMT.
Rising Dusk – I miss interpreted what the Dev ment by based on your timezone. How this should be done is truely on a sliding scale based on your timezone (such as I was arguing for). In which case it would updated at 5pm Pacific, 5pm UTC, 5pm Eastern… it wouldn’t matter.
Regardless its curious that they choose to reset it during the middle of prime time (to start of prime time for West coasters) for their 2nd largest population. If they reset at say 2pm Pacific time then they would hit before the start of US prime time and after the Euro prime time (It would be 10pm GMT, 5pm Eastern as the closest times to peak). I feel like that would hit the smallest player base.
http://www.twitch.tv/parisalchuk
in spain is at 2:00 am xDDDDD
Many MMOs have resets at this same time (0:00 GMT), not all of them adjust for Daylight Savings Time though.
Parisalchuk.9230:
Can I ask why you would choose a time in at the start of prime time? This seems like a terrible idea. I did some dungeons yesterday right around reset time and now will have to wait an extra day to get full rewards because my play time is slightly earlier tonight so they will now have reset? I dont understand why a reset like this would not be in an off peak time (3 or 4 am) so that there is no possibility of this happening.
You do not need to wait a day. First figure out when the reset time is. If it is 5 PM PST then it would be:
8 PM EDT
7 PM CDT
6 PM MDT
5 PM PDT
You’re on your own for non-NA timezones.
So in my case being on EDT time, once it is 8:00:01 PM EDT, I can do a dungeon for 100% of the reward.
It doesn’t matter if I last completed the dungeon at 7:59:59 PM EDT, once it ticks over and is “reset” you can then complete it again.
At least this is how I understand it.
So yes, technically you can time it right to do a dungeon 2x in a row for 100% rewards. Again, I might be incorrect in this, but it is how I interpret what the dev has said.
Icey, my issue is that I did a full dungeon run with guildies last night starting around 7:15 eastern. We finished the first first run before 8 (the reset) and the other 2 after. Tonight I can only play until 8, which means that I can run 1 path and get full rewards even though its been a ‘day’ between runs, just not purely 24 hours. Im not speed clearing, Im not trying to beat the system, only trying to play when I have time available but now I am forced to be hit with this penalty.
Its just like the DR system. I get why they are there… to stop abuse of getting rewards to quickly, but in the situation I describe above your average player has to suffer due to the reset time. Now obviously you cant please everyone but reseting when they do is right at peak time for the East coast, the Midwest and the start of peak for the rest of North America which is their 2nd largest market. So I question again why do it then when they can do it between the American and European peak times? If its purely because 0:00 GMT is the classical time to do so, then their system isnt looking out for the consumer but was instead just way easier to implement.
(By the way, I am a Software Engineer by job title and pound out code every day for a system that must run 24/7 with a total up time of 99.99% of the year. What I am asking for should not be that difficult to implement, and if it is a major issue then they need to get some new software architects)
http://www.twitch.tv/parisalchuk
Parisalchuk:
I can see what you mean, but really this shouldn’t be an issue. The issue is you have other obligations preventing you from playing at the same times that you did the previous day. Assuming you had a constant schedule, you would not be experiencing any problems at all. There are other dungeons and you can still get in at least 1 run out of the dungeon you’ve already farmed.
Really the DR system and the 40 bonus tokens is just a bad system. It deters people from running dungeons, like in this case. The prime issue is Anet not wanting players to play the game. But that’s another topic.
I’d rather revert back to the 30 tokens per clear and have each chest award them again. As it stands, my group has developed a habit of skipping as much as possible since the chests are worthless.
Of course the 60 token system consumes less time overall, as you only need to run the paths 1x per day or so, but it just means people have no reason to play very often now.
(edited by Icey.6045)