Dungeon Vendor Potions
Agree, though little tip you can line up your windows to let you just spam clicks… manually, yeah manually spam clicks…
It’s either 3 clicks per pot if you line it up, or 2 clicks per and you move your mouse a centimeter. And I’m dreading refilling my guardians pot set for 6 potion sets, full stack at 3 clicks per.(4500 clicks)
Agree, though little tip you can line up your windows to let you just spam clicks… manually, yeah manually spam clicks…
Or bind double click to a button and hold that down
I agree, it’d be ideal if their UI handled bulk transactions better (take it from someone who regularly lists 10k+ items on the trading post…), but we haven’t even gotten a “use all” option for stacks of, say, luck yet. They ain’t gonna add this.
So far the best workaround I’ve used that doesn’t violate their “one input event per action” rule:
1) Download XMBC: http://www.highrez.co.uk/downloads/XMouseButtonControl.htm
2) Line up windows so the confirmation button is aligned with the item you want to buy.
3) Remap scroll up and/or down to click (or double click if you feel ballsy).
4) Go nuts on that mouse kittenty.
Anything that can be stacked should ALWAYS prompt for quantity when purchased from a vendor.
ALWAYS.
This is game design 101 so it is not only a bit shocking that it was missed at launch, but it is inexcusable as we approach the 3 year anniversary.