Dungeon Waypoint.

Dungeon Waypoint.

in Fractals, Dungeons & Raids

Posted by: Jordan.6157

Jordan.6157

Bosses should have locked off rooms or don’t allow way pointing the dungeons. Enough said. Dungeons are made hard for a reason. If you die because your team forget to res you or you make a vital mistake you shouldn’t have many many chances. It should be lockout while boss is in combat.

Dungeon Waypoint.

in Fractals, Dungeons & Raids

Posted by: Starlink.6248

Starlink.6248

Only a boss in Arah is loked with the bones in this game….

Dungeon Waypoint.

in Fractals, Dungeons & Raids

Posted by: Inci.7560

Inci.7560

They prevent this by making the corpse runs extra long. Try doing this against the ancient tree in TA (even though you can cheat him, I think it’s lame and do every route the way it’s supposed to be done) you’ll be running for 3 minutes and your party will either have wiped or you run into your death one by one. They’ve removed most of the zerg waypoints already, actually.

Dungeon Waypoint.

in Fractals, Dungeons & Raids

Posted by: Untouch.2541

Untouch.2541

It gets pretty hard to effectively zerg in later dungeons.

Dungeon Waypoint.

in Fractals, Dungeons & Raids

Posted by: Zenyatoo.4059

Zenyatoo.4059

please do front door subject alpha without anyone dying for real.
Ill wait for proof.

(spoiler: no I wont because its not going to happen)