Dungeon revamp needed

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: ZeftheWicked.3076

ZeftheWicked.3076

Well game underwent some changes, but dungeon’s aren’t catching up, eventually hitting the wall. As example i’ll add my favourite one: Ascalonian catacombs.

I love this dungeon to bits, especially the 3 bosses that force you to use strategy (and the fact stacking’s been fixed for spider queen, and collosus rumblus). What hurts me is that’s it’s too easy. What i mean in a fast run you literally run through it. You can’t even properly switch skills in some cases, because if you do the boss will be dead before you even get there (not to mention traits). Looking at you, Kholer.

I’m a thief and guess what? I want to support my party with my evil venoms. I like the idea that not only i can do damage, i can heal my party and add some on top with leeching venoms, and victimize the boss with 20 stacks of torment. But guess what, i don’t get to, because venoms aren’t good for evey occasion (1v1 only) and switching to them before other 4 guys kill it requires F1 pit stop speed and coordination. If i have to yell “Hey guys, wait up, lemme switch to venoms to make kill faster…” yeah, that’s self-ironic right there.

We didn’t always have trait changes on the fly. At the beginning you went in and out with same trait set up, like it or not. But we do now, so it would be cool if dungeons took that into consideration and were braver in probing our defense and offense from more sides, rewarding varied trait and skill setup rather then kicking us in the nuts for “daring to mess with holy zerk traits”…

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: Sublimatio.6981

Sublimatio.6981

Venoms aren’t good for any occasion actually… (except devourer for shoggroth)

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: oxtred.7658

oxtred.7658

“zerk traits”? Do you mean there’s traits related to berserker gear in any way? Or do you think a heal skill can’t be unlocked on a berserker character? Or maybe you’re fine with assassin traits?

You PHIW should think a second before ranting.

If you’re on EU and need help to get into dungeons, pm me.

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: Minigrump.4961

Minigrump.4961

2 things you should know. First of all, there is no dungeon team that Arena net has for gw2, so even if they did want to update dungeons, they couldn’t in an “EFFECTIVE” manner. The second thing is that dungeon revamp topics come up like once or twice a week, so in an essence you are beating a dead horse with a stick.

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: ZeftheWicked.3076

ZeftheWicked.3076

I don’t know what you mean above there. But what I mean is that in a dungeon run it is nearly impossible to get 20 seconds time window to switch traits so you build is more optimal for boss ahead. If you do you risk running into already killed one by 4 others.

Dungeons (least AC) seem to punish flexibility and build diversity during a run, while it should be encouraging applying different tactics and builds to a given challenge.

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: Minigrump.4961

Minigrump.4961

I do not see how the game punishes build diversity, you can run whatever build you want and still complete the content. It might not be the most efficient build, but you can still complete it. In any game, there will always be a most efficient build for something, and trust me, nearly every single build possible has been tested inside dungeons and how useful they are, if not every build.

Dungeon revamp needed

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Posted by: utred.6085

utred.6085

I don’t know what you mean above there. But what I mean is that in a dungeon run it is nearly impossible to get 20 seconds time window to switch traits so you build is more optimal for boss ahead. If you do you risk running into already killed one by 4 others.

There’s time while running. Good players often switch traits between encounters.

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: hybrid.5027

hybrid.5027

Couple things for you to know…

1. Spider Queen dies faster than Kohler in organized groups.

2. So does collosus rumblus.

3. Even if condition damage became good in dungeons venom thief wouldn’t be part of the condi meta.

4. Good players change their traits and utilities as needed on an encounter by encounter basis. The more often you get used to doing it on the run the less rushed it will seem to you. Practice more.

5. In game design, there has to be good options and bad options. Identifying the good and the bad is the reward experienced players get. Not all options are meant to be equal and it’s very good that the game designers haven’t tried to make it so.

6. You can run whatever build you want and still clear all of the dungeons in this game. If you’re only goal is to run a venom share thief and that gives you maximum happiness, there is no reason you can’t do that. However, if you want to run those dungeons as smoothly and efficiently as possible, you’ll have to change your build. This is the difference between playing to win and having a scrub mentality. I don’t mean “scrub mentality” as a pejorative. If you are honestly happier playing a venom thief, by all means do that and have a great day. If you are happier speed running, you’re going to have to use a speed run build. Ask yourself what makes you happier and do that.

7. Lastly, let’s be honest and discuss you. You have a pet build. Your special snowflake venom build. You don’t want to change it. But you also want to be useful. This is a paradox. How does your human brain resolve this paradox?
Option 1: change my venom build and embrace playing to win.
Option 2: ignore the meta and play how I want in play how I want teams.
Option 3: Implore anet to re-balance the game in a precise way that benefits my build while ignoring the fact that it would make the game worse for everybody else.

My question is, out of those three options, why did you pick the one that harms the most other people?

I know who I am, do you know who you are?

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: Iris Ng.9845

Iris Ng.9845

I have a solution for you. Set up an LFG that says “LF a mediocre group that takes at least 1 minute to kill anything. Will carry with Venom Share build”. See the irony there? If uou want a hard dungeon to maximize your build prowess, how’s about some othervdungeons like COE, HOTW?

“Raids are like fortune cookies. You eat the cookie and then read the paper scraps.”

- doranduck, 2016 on Lore in Raids

Dungeon revamp needed

in Fractals, Dungeons & Raids

Posted by: Saint.5647

Saint.5647

Go Iris!

/15 quaggans

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