Dungeon tip & tricks

Dungeon tip & tricks

in Fractals, Dungeons & Raids

Posted by: neck.2159

neck.2159

Completed my dungeon master title a few days ago and here are some things I learned along the way. Sorry if some are widely known, mostly for beginners!

  • Any dungeon. Ash Legion Spy Kit is a lifesaver. For 28 karma, what are you waiting?
  • Any dungeon. When a “death puzzle” is involved you can simply remove your armor to avoid unecessary repair bill.
  • Any dungeon. If you (or someone from your team) pull a monster, do not hit it until it is far from its group. The first hit will lure it, any more will aggro its allies (tip: disable auto attack or swap to melee after landing first hit).
  • Several dungeons. If a boss has turrets buffing it, a ranged character can stand behind one to hit both turret and boss, free DPS gain!
  • Several dungeons. You can often rally on various things. If you’re down do not hit the boss, hit the weaklings which will die in a few hits. Blossoms in TA, Tendrils in CoE, Crystals in CoF, etc (tip: use esc to cancel your attack and pick a better target).
  • CM: path3, if you blow all artifacts the door will open, letting you lure Mr Knockdownrifle outside for a much easier fight.
  • CoF: path 1, the effigy respawn so no point killing it. But is also buffs the boss if close to it, so keep them appart.
  • CoE: the lasers have a rather simple pattern. Wait for them to be right in front of you. When half disapear jump twice. Then jump as they move. No need to side step and other weird theories I heard around.
  • Arah: a mesmer with portal can make a path from the initial WP to lupicus (drop from the ledge in the room where spiders spawn). Getting back in the fight take less than 30s like that.

Anyone else has some tips to share?