Dungeons and Fractals Nerfed to Death

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: XYLUM.7286

XYLUM.7286

As a player that has enjoyed running dungeons and fractals since launch I can tell you that the latest round of loot nerfs radically reduced the loot potential of both venues.

These nerfs specifically target the portion of the player-base that favors dungeon content with the goal of seriously impeding that group’s ability to accumulate wealth.

I am not talking about minor tweaking either, Anet has nerfed the already pathetic rewards for all dungeon paths to the floor, somewhere in the neighborhood of a 66% reduction. No changes to the content itself, no additional paths, no similar alternative content, just a straight up heavy handed, oppressive nerf down to 1/3rd of the previous average.

Considering here have been no new dungeons, or even paths, in YEARS, the only thing that kept the content interesting, aside from the small group size and ease of filling a party, was the loot, however sad and underwhelming it might have been, it was a stable source of a little income that could be acquired while doing the type of content that I enjoyed, with a small group of friends, on a daily basis.

I made lots of friends over the years by joining random dungeon parties, I had a lot of fun learning the dungeons and each of their paths, working to shave a little time off each run as I gained more and more experience. And yes, making a little gold along the way, somewhere around a whopping 5 gold an hour on average.

That hardly seems like an amount significant enough to warrant a full scale effort to destroy the “dungeon runner” population and/or the viability of doing the dungeon content at all anymore aside from grinding for dungeon tokens tokens, but apparently that 5 gold an hour going into the hands of players actually playing and earning it was just too much for Anet to stand.

So one of my most favorite things to do in this, or any, game has been ruined, all incentive to run dungeons has been effectively removed, I suspect to ensure that the influx of new players on their “free” accounts are not able to adequately generate any meaningful wealth and to make sure they spend their fair share in the gem store.

It is really disappointing and disheartening, I was really holding on to the hope that Heart of Thorns might finally bring a fresh dungeon or 2 for us faithful long time players and supporters that love that type of content and play style, instead I feel like I got a swift kick in the kittens.

On to the new improved Fractals of the Mist…

Ok, so there are no new fractals actually, nor have any of them been improved, beyond blocking off a couple “stack spots” that so few people were up in arms about… stack spots that actually require a different strategy, …that ARE a different strategy, developed to mitigate some of the more difficult and/ or annoying mechanics, but that is a subject for another discussion all its own.

Where was I? Oh yeah, the new and improved fractals of the mist are neither new nor improved, they are simply broken into smaller pieces, and the rewards for doing them nerfed disproportionately to their smaller size.

Our fractal run which involved 5 fractals showed us the following:

On average each fractal yields less than half of the loot that the same fractals yielded prior to this update. FAR fewer enemies now drop loot when you kill them, the daily reward chests for each tier have also been removed, and your chances at any of the decent drops like ascended items or skins are now locked inside of yet another RNG box, that you now have to purchase keys to unlock.

These keys will run you 20 silver and one fractal relic each, but wait, it gets better… So far in my experience 90% of the time the contents of these boxes are worth less than the 20 silver you paid for the key to open it, and god forbid you have to sell the contents on the Trading Post, because then you will get hit for yet another 15%.

I don’t know what to say, other then, SERIOUSLY?!?!

Who thought it would be a great idea to lower the loot yield by 50%+, then on top of that locking any chance at decent items inside of yet another box and then making the players BUY keys to see if they got anything other then the typical handful of trash loot that we have become so accustomed to?

Honestly how long and how far do the “powers that be” think they can continue to nerf loot yields in every aspect of the game, making content and events less and less rewarding while making premier items more and more expensive and tedious to acquire, before the proverbial kitten hits the fan?

I was so excited about the launch of the Halloween content, and the new expansion, I was online with friends the best part of the day and night waiting on the launch, we DL’d with excitement… ran a couple laps in the Labyrinth with great enthusiasm before deciding to check out the new fractals…

After our run of fractals, we were all so disappointed and feeling not only like we got shafted, but honestly feeling like we, as players and supporters of this game, were straight up being disrespected and grossly underestimated. It’s as if the assumption is that GW2 players are not smart enough to tell the difference between a blatant loot nerf and a new and improved content design and are so dimwitted that nobody will notice the majority of the loot yield has flat out removed, or that they are being forced to pay 20 silver for 10-15 silver worth of loot they just earned.

All but two of us logged off, without ever even heading into the expansion content, and the two of us that remained only did so to share our experience, opinion and disappointment in the changes made to what many consider to be the backbone of PVE content.

I can’t end this rant though, without at least mentioning the ridiculous price of the ascended salvage kits… one gold and 2 fractal relics per use, and of course sitting behind yet another wall of RNG… LOL

I think there is a point where players can start to feel exploited, and that can’t be good for anyone.

I am still hoping to find some sort of silver lining somewhere amongst all the nerfs, expense and tedium, I have been hanging on for quite some time waiting on and looking for the next really rewarding experience in the PVE portion of GW2, it’s been awhile.

Dungeons and Fractals Nerfed to Death

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Posted by: Zeppelin.6832

Zeppelin.6832

I was expecting the dungeon nerf, but if the fractal rewards are that bad, I don’t really see any reason to play the expansion. I don’t PvP, and not really that interested in raiding any time soon. Where’s the PvE in this game?

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

These keys will run you 20 silver and one fractal relic each, but wait, it gets better… So far in my experience 90% of the time the contents of these boxes are worth less than the 20 silver you paid for the key to open it, and god forbid you have to sell the contents on the Trading Post, because then you will get hit for yet another 15%.

This actually reminds me of keys in GW1. Generally speaking it was a complete waste of money to purchase chest keys, because you wouldn’t recoup what you spent on them from the chest drops.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Mitzarin.2963

Mitzarin.2963

Yeah. After this kitten and the karma booster thing, I quit GW2.

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Posted by: vespers.1759

vespers.1759

Arenanet be like champ trains in queensdale and frostgorge sound are too good for making money… let’s nerf them.

Now they’re like dungeons are too good for making money.. let’s nerf them but leave silverwastes alone.

NP because we have like… an economist or something.

Bristleback can’t hit anything? Let’s fix the HP bug instead.

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Posted by: Conaywea.5062

Conaywea.5062

Yeah. After this kitten and the karma booster thing, I quit GW2.

same

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Posted by: SlayerSixx.5763

SlayerSixx.5763

My guess is that they want you all to start raiding :P.

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Posted by: TheRandomGuy.7246

TheRandomGuy.7246

My guess is that they want you all to start raiding :P.

I already can imagine their “exiting” rewards in raids.

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Posted by: Lothirieth.3408

Lothirieth.3408

Where’s the PvE in this game?

It seems they think we’re all cool just running events all the time.

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Posted by: Zeppelin.6832

Zeppelin.6832

Arenanet, this is a huge and catastrophic mistake.

You have to have some rewarding group PvE that’s not just raids. Raids, the way they’re tuned, most casual players won’t be finishing them anytime soon.

Nobody is going to do fractals anymore if there’s no monetary rewards to do them.

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Posted by: Sizer.3987

Sizer.3987

So you spent what, a whole hour doing fractals and didnt get rewarded 20 gold from it? Shocking.

Flat gold gains throughout the entire game were nerfed. Going to take a few weeks for the economy to stabilize, and i know this isnt what people want to hear, but if you cant handle it go play a different game for a month and come back.

80 Mesmer – Yaks Bend

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Posted by: Ven Zehn.6573

Ven Zehn.6573

Hmm, I’ve only really done a bit of Verdant Brink before I went to work. Which I actually enjoyed, and I was looking forward to running some 50’s with friends when I got back.

Sounds bad from the way you’ve described it, but I’ll see for myself how it is.

The Key costs weren’t too horrible in my opinion, I bought a bunch using the crap ton of salvaged mats from the rings.

Cost of salvaging the rings, 1g each, while pricy now because we had soooo many things to salvage, in the long run, it wont be as noticeable in my opinion. These are, afterall, the top lvl gear in the game, that not many people have stockpiles of, unless they ran fractals a lot.

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Posted by: PlatinumMember.5274

PlatinumMember.5274

Arenanet, this is a huge and catastrophic mistake.

You have to have some rewarding group PvE that’s not just raids. Raids, the way they’re tuned, most casual players won’t be finishing them anytime soon.

Nobody is going to do fractals anymore if there’s no monetary rewards to do them.

I hope you realize everything got nerf in some way. Before dungeons provided far too much money and now they don’t. THis expansion affected everybody except TP players.

In the long run, this was a good change. Short run players like you and OP will throw a hissy fit and then eventually either quit or come to accept it.

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Posted by: phys.7689

phys.7689

Hmm, I’ve only really done a bit of Verdant Brink before I went to work. Which I actually enjoyed, and I was looking forward to running some 50’s with friends when I got back.

Sounds bad from the way you’ve described it, but I’ll see for myself how it is.

The Key costs weren’t too horrible in my opinion, I bought a bunch using the crap ton of salvaged mats from the rings.

Cost of salvaging the rings, 1g each, while pricy now because we had soooo many things to salvage, in the long run, it wont be as noticeable in my opinion. These are, afterall, the top lvl gear in the game, that not many people have stockpiles of, unless they ran fractals a lot.

uhhh you spent 1 gold to get 2 items that saved you 20 silver?
what do you get and what amounts from ascended salvage?

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Posted by: bLind.6278

bLind.6278

I’m seriously regretting putting even $50 towards the expansion. I honestly should’ve waited to see how it was before giving them my money. At least I saved myself a good chunk of money in the gem store in the future.

One foot out the door, yet again.

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Posted by: Pezz.4758

Pezz.4758

did you guys try grinding hero points? i wanted to play elite specs in HoT but i need 400 hero points maybe if you grind more hero points rewards suck less?

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Posted by: phys.7689

phys.7689

did you guys try grinding hero points? i wanted to play elite specs in HoT but i need 400 hero points maybe if you grind more hero points rewards suck less?

mastery points will have some effect on the chest, but i havent heard what that effect is yet

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Posted by: mage.3570

mage.3570

Hmm, I’ve only really done a bit of Verdant Brink before I went to work. Which I actually enjoyed, and I was looking forward to running some 50’s with friends when I got back.

Sounds bad from the way you’ve described it, but I’ll see for myself how it is.

The Key costs weren’t too horrible in my opinion, I bought a bunch using the crap ton of salvaged mats from the rings.

Cost of salvaging the rings, 1g each, while pricy now because we had soooo many things to salvage, in the long run, it wont be as noticeable in my opinion. These are, afterall, the top lvl gear in the game, that not many people have stockpiles of, unless they ran fractals a lot.

uhhh you spent 1 gold to get 2 items that saved you 20 silver?
what do you get and what amounts from ascended salvage?

Unless I’m mistaken, salvaging 1 un-infused ring gives 2 fractal fragments, while an infused one gives a variable number of FF (highest being 20 as far as I have seen). So, salvaging using the ascended gear is not economically feasible for un-infused rings since you can simply buy the FF from TP for 20s each and hence save 60s per salvage.

Been there, done that. What’s next?

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Posted by: Ven Zehn.6573

Ven Zehn.6573

[quote=5642366;phys.7689
uhhh you spent 1 gold to get 2 items that saved you 20 silver?
what do you get and what amounts from ascended salvage?[/quote]

1g salvage for a ring = 5’ish mats, used for a number of things it seems, and they’re tradeable

At current prices, I think you break even if you sell the mats, which probably isn’t a great idea, because supply is going to be very high right now with everyone salvaging. In time, it might end up being a profit to salvage ascended rings, 1g to salvage, 2-3g worth of materials? Just what I think will happen with the market.
Especially once we figure out everything that those mats are used for.

I believe the mats from the rings are needed to convert Fractal Weapon skins, haven’t figured out the recipe, but I can put a Fractal skin, and those mats into the mystic forge. Don’t know what the rest of the mats are, but they aren’t ecto or any of the mist essences.

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Posted by: Eldiora.5836

Eldiora.5836

Hey, the fractal change is actually awesome. I was able to get the 1 skin I have been looking for 2 years without actually getting it. Just paid 20 pristine relics to get my 1h sword skin.

NOW I NEVER EVER NEED TO RETURN!

Thanks A-Net for granting me finally absolution from Fractals to never have to run them ever again.

Oh well I dont care about the rewards anymore, before you would actually make 2-5 gold per run on them depending on drops (you even got 1 gold per daily chest) and a quit high chance of getting a Ascended Armor drop on level 50.

Now I got 10 silver from the end chest and 2 green items. So around 40 silver in total from everything from that run….

Add that to the insult that Ascended Gear is now even more expensive to make (The insignia now not only needs 3 damask but also 3 elonan leather…. why they did this i cannot fathom at all. It was too expensive before and they increased the cost? WTF?!)

But I guess A-Net did not want us to run abandoned content, they might have to do something new for that then.

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Posted by: Zeppelin.6832

Zeppelin.6832

But I guess A-Net did not want us to run abandoned content, they might have to do something new for that then.

That’s kinda the problem.

I didn’t expect fractals to be abandoned content. I figured it’d be the go-forward PvE solution. But there’s really just no reason to run them.

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Posted by: Ven Zehn.6573

Ven Zehn.6573

Well…. I guess this will give us more time to do verdant brink n such…. n then anet will wonder why no one runs fractals or dungeons anymore…..

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Posted by: Jahroots.6791

Jahroots.6791

People cried for the end of the berserker meta, Anet took it a step further and straight up killed dungeons. Lol.

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

People cried for the end of the berserker meta, Anet took it a step further and straight up killed dungeons. Lol.

Not precisely what people desired. However, this is more just a ploy to make more people purchase HoT, and is just a very cheap tactic.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Zaron.1987

Zaron.1987

People cried for the end of the berserker meta, Anet took it a step further and straight up killed dungeons. Lol.

Not precisely what people desired. However, this is more just a ploy to make more people purchase HoT, and is just a very cheap tactic.

but the tactic works …. on first examination :/

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

People cried for the end of the berserker meta, Anet took it a step further and straight up killed dungeons. Lol.

Not precisely what people desired. However, this is more just a ploy to make more people purchase HoT, and is just a very cheap tactic.

but the tactic works …. on first examination :/

Only because people are stupid. Sadly.

I know that will likely get me infracted, but sometimes the truth just needs to be put bluntly.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

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Posted by: Zaron.1987

Zaron.1987

Lets take a look at the recent past

Key farm nerf
Dungeon nerf
Fractal nerf (for core gamers may be you can unlock old rewards with mastery=buying hot)
ToT nerf
(EotM)

whats also old/core game profit content?

CS Farm
SW farm ( event and cf)

4 (or 5) done , 2 left to do … for krait justice and the economy

still wondering why the new map rewards arent also locked behind HoT…

(edited by Zaron.1987)

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Posted by: InPhamouZ.9732

InPhamouZ.9732

Returning player here, just wondering what kind of nerf are talking about? I Google’d about it, but couldn’t find anything solid.

My question is – did they nerf the Daily Dungeon reward? I think that’s what you call it.
like everyday after you finish the dungeon once (first time of the day) you get a bonus chest with 1g+ gold, did they nerf that as well?

Thank You!

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Posted by: Zaron.1987

Zaron.1987

Returning player here, just wondering what kind of nerf are talking about? I Google’d about it, but couldn’t find anything solid.

My question is – did they nerf the Daily Dungeon reward? I think that’s what you call it.
like everyday after you finish the dungeon once (first time of the day) you get a bonus chest with 1g+ gold, did they nerf that as well?

Thank You!

instead of 1g you get now about 30s
and also the exp earned by dungeon is nerfed

— > https://forum-en.gw2archive.eu/forum/game/dungeons/The-official-notes-for-dungeon-reward-nerf/first#post5642213

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Posted by: InPhamouZ.9732

InPhamouZ.9732

ahhhhhhh, dang. That really blows, haha. I can understand why they did, but I’m not thrilled about it, lol.

Ah well…

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Posted by: Amineo.8951

Amineo.8951

ahhhhhhh, dang. That really blows, haha. I can understand why they did, but I’m not thrilled about it, lol.

Ah well…

They actually nerfed the core game to death, you have to do much more brainless grind to earn gold now…

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Posted by: Zaron.1987

Zaron.1987

ahhhhhhh, dang. That really blows, haha. I can understand why they did, but I’m not thrilled about it, lol.

Ah well…

They actually nerfed the core game to death, you have to do much more brainless grind to earn gold now…

—> but dont forget to purchase HoT first

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Posted by: InPhamouZ.9732

InPhamouZ.9732

to be honest, I’m a casual player, I log on everyday and do some dungeon daily to generate gold then if I have time, I continue with map exploring, heart quest, POI, etc.

But now that dungeons have been nerf by a large margin, my income also lowers, lol. Again, it just a game, but it’s really disheartening, lol.

I will hold of the purchase of HoT for now, thanks for the info.

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Posted by: Henke.6379

Henke.6379

to get better reward chests and loot you need to get a fractal mastery, to get that mastery you need to buy HoT, simple as that huehue

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Posted by: InPhamouZ.9732

InPhamouZ.9732

meh, I will just play it casually to kill time until other games come out, lol.

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Posted by: Amineo.8951

Amineo.8951

ahhhhhhh, dang. That really blows, haha. I can understand why they did, but I’m not thrilled about it, lol.

Ah well…

They actually nerfed the core game to death, you have to do much more brainless grind to earn gold now…

—> but dont forget to purchase HoT first

I kinda wanted to buy it, but I’m glad I didn’t, the hero points grind, core game huge nerf, unfinished content are unacceptable really, I’ve been playing the game for 2 years and 3 months and the least thing they could have done was a -50% reduction for us or something…

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Posted by: htmlboss.4093

htmlboss.4093

And here I was coming home from Calc 3 all ready to sit down and drop $70 CAD on the standard exp. pack. Glad I found this thread first :\

tl;dr (To Anet only):
This means I will NOT be purchasing your kittenty Heart of Thorns (henceforth referred to as “the piece of kitten”) and I will gladly be investing into Star Citizen instead! kitten you and enjoy your weekend!

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Posted by: Lobo Dela Noche.5127

Lobo Dela Noche.5127

So you spent what, a whole hour doing fractals and didnt get rewarded 20 gold from it? Shocking.

Flat gold gains throughout the entire game were nerfed. Going to take a few weeks for the economy to stabilize, and i know this isnt what people want to hear, but if you cant handle it go play a different game for a month and come back.

And in a month prices will be exactly as they are now. The only change will be that players won’t be running dungeons and fractals as much.

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Posted by: Zach.2618

Zach.2618

Yeap I agree fractal rewards are not much of an improvement, more like a deprovement.

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Posted by: XYLUM.7286

XYLUM.7286

So you spent what, a whole hour doing fractals and didnt get rewarded 20 gold from it? Shocking.

Flat gold gains throughout the entire game were nerfed. Going to take a few weeks for the economy to stabilize, and i know this isnt what people want to hear, but if you cant handle it go play a different game for a month and come back.

And in a month prices will be exactly as they are now. The only change will be that players won’t be running dungeons and fractals as much.

And one thing you left out… prices will remain the same, but players will no longer be able to make the gold to afford them… so quality of life in GW2 takes about a 66% nerf, that is a wonderful thank you gift for all of us that have supported this game since launch, purchased gem store goods and now their premium priced expansion.

I see people defending it the decision like they are some wizened sage that knows something that everyone else doesn’t, the reason for that, is they are too heavily invested either financially or emotionally, or both, to admit that the quality of life in GW2 has took a serious nose dive over the past several months, and there appears to be no end in sight.

A total let down to be honest.

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Posted by: Zach.2618

Zach.2618

So you spent what, a whole hour doing fractals and didnt get rewarded 20 gold from it? Shocking.

Flat gold gains throughout the entire game were nerfed. Going to take a few weeks for the economy to stabilize, and i know this isnt what people want to hear, but if you cant handle it go play a different game for a month and come back.

And in a month prices will be exactly as they are now. The only change will be that players won’t be running dungeons and fractals as much.

And one thing you left out… prices will remain the same, but players will no longer be able to make the gold to afford them… so quality of life in GW2 takes about a 66% nerf, that is a wonderful thank you gift for all of us that have supported this game since launch, purchased gem store goods and now their premium priced expansion.

I see people defending it the decision like they are some wizened sage that knows something that everyone else doesn’t, the reason for that, is they are too heavily invested either financially or emotionally, or both, to admit that the quality of life in GW2 has took a serious nose dive over the past several months, and there appears to be no end in sight.

A total let down to be honest.

Can’t agree with you more, atm I’m wondering how am I going to get more gold to continue crafting my ascended armor for my other toons. Also infusions. There’s like so many new gold sinks but not much gold sources.

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Posted by: Cockatiel.2874

Cockatiel.2874

Considering here have been no new dungeons, or even paths, in YEARS, the only thing that kept the content interesting, aside from the small group size and ease of filling a party, was the loot, however sad and underwhelming it might have been, it was a stable source of a little income that could be acquired while doing the type of content that I enjoyed, with a small group of friends, on a daily basis.

I only commenting on this paragraph, because I didn’t read the rest, too long.

As you said Anet has not done anything with dungeons in years. That is a prime example that they are trying to phase out the content. That being said, if you enjoy GW2 then follow their game plan, instead of dungeons they are pushing fractals. They are a better experience than dunegons, more variety, better rewards, more group-coordination, etc. Fractals are just essential mini-dungeons. Now with fractal leaderboards and that they scale up to 100, fractals are a great medium.

I’d encourage you to take that small group of friends into fractals instead and work together as you scale up. It will be MUCH more rewarding when you guys get certain milestones like 30, 50, 80, and 100 fractal than completing an out of date dungeon.

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Posted by: Zach.2618

Zach.2618

Considering here have been no new dungeons, or even paths, in YEARS, the only thing that kept the content interesting, aside from the small group size and ease of filling a party, was the loot, however sad and underwhelming it might have been, it was a stable source of a little income that could be acquired while doing the type of content that I enjoyed, with a small group of friends, on a daily basis.

I only commenting on this paragraph, because I didn’t read the rest, too long.

As you said Anet has not done anything with dungeons in years. That is a prime example that they are trying to phase out the content. That being said, if you enjoy GW2 then follow their game plan, instead of dungeons they are pushing fractals. They are a better experience than dunegons, more variety, better rewards, more group-coordination, etc. Fractals are just essential mini-dungeons. Now with fractal leaderboards and that they scale up to 100, fractals are a great medium.

I’d encourage you to take that small group of friends into fractals instead and work together as you scale up. It will be MUCH more rewarding when you guys get certain milestones like 30, 50, 80, and 100 fractal than completing an out of date dungeon.

I would love to do fractals sadly I don’t have HoT which is required to do it:c why Anet why!! Fractals was my love!

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: Zaron.1987

Zaron.1987

Considering here have been no new dungeons, or even paths, in YEARS, the only thing that kept the content interesting, aside from the small group size and ease of filling a party, was the loot, however sad and underwhelming it might have been, it was a stable source of a little income that could be acquired while doing the type of content that I enjoyed, with a small group of friends, on a daily basis.

I only commenting on this paragraph, because I didn’t read the rest, too long.

As you said Anet has not done anything with dungeons in years. That is a prime example that they are trying to phase out the content. That being said, if you enjoy GW2 then follow their game plan, instead of dungeons they are pushing fractals. They are a better experience than dunegons, more variety, better rewards, more group-coordination, etc. Fractals are just essential mini-dungeons. Now with fractal leaderboards and that they scale up to 100, fractals are a great medium.

I’d encourage you to take that small group of friends into fractals instead and work together as you scale up. It will be MUCH more rewarding when you guys get certain milestones like 30, 50, 80, and 100 fractal than completing an out of date dungeon.

I would love to do fractals sadly I don’t have HoT which is required to do it:c why Anet why!! Fractals was my love!

you can also do fractals without HoT but your reward is nothing but dont worry cause

We come from nothing, we are going back to nothing-In the end what have we lost? Nothing!’ -Monty Python-^^

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: CntrlAltDefeat.1465

CntrlAltDefeat.1465

So you spent what, a whole hour doing fractals and didnt get rewarded 20 gold from it? Shocking.

Flat gold gains throughout the entire game were nerfed. Going to take a few weeks for the economy to stabilize, and i know this isnt what people want to hear, but if you cant handle it go play a different game for a month and come back.

I agree about the economy changes. However, part of me recognises the frustration of the O.P. After 3000+ fractal runs. The only silver lining to never getting the longbow (which was the only reason I ran them) was the better loot tables+high magic find,..of which you needed to reset your D.R first. After having my Personal reward reset for leaderboards that never eventuated, now having AR pushed through the roof, having spent/farmed/crafted a tonne for gear (500 ectos just for the infused back piece) It truly does feel like the small community that could have earned 1.5 gold in 8 minutes in Cof that still persisted with fractals have not been recognised. All the time and effort spent keeping those instances alive by the small fractals player base has not been recognised.
To me it’s a game. For a while i found myself getting angry playing gw2, so I spent more than a year away. Upon coming back to see what changes are a foot with HoT I like more or less the profession changes, but in terms of environmental changes it is easy to see Anet is entirely about making gw2 about what they want. As a person who runs businesses and consults for under performing businesses I have found in my 20 years experience that making your business what your customers wants is the only recipe for success. Microsoft learned this the hard way when they first unveil the xbox one. It was everything they wanted, and what players wanted was barely featured. As a result a lot of their developments had to be abandoned, and all the resources developing those aspects was wasted. I can see this happening with fractals. Dungeons becoming under populated and fractals not being played by the majority to their highest tier. In other words, all the effort to develop these new systems eventually just pushes players away or they can be bothered to gold grind to get the gear needed to play them at their highest level. Ergo..it was a lot of effort for poor results. I hope this doesn’t happen, but it sincerely looks like anet could have handled these changes better and made them more rewarding, which all the player ever wanted to begin with.

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: Zach.2618

Zach.2618

Considering here have been no new dungeons, or even paths, in YEARS, the only thing that kept the content interesting, aside from the small group size and ease of filling a party, was the loot, however sad and underwhelming it might have been, it was a stable source of a little income that could be acquired while doing the type of content that I enjoyed, with a small group of friends, on a daily basis.

I only commenting on this paragraph, because I didn’t read the rest, too long.

As you said Anet has not done anything with dungeons in years. That is a prime example that they are trying to phase out the content. That being said, if you enjoy GW2 then follow their game plan, instead of dungeons they are pushing fractals. They are a better experience than dunegons, more variety, better rewards, more group-coordination, etc. Fractals are just essential mini-dungeons. Now with fractal leaderboards and that they scale up to 100, fractals are a great medium.

I’d encourage you to take that small group of friends into fractals instead and work together as you scale up. It will be MUCH more rewarding when you guys get certain milestones like 30, 50, 80, and 100 fractal than completing an out of date dungeon.

I would love to do fractals sadly I don’t have HoT which is required to do it:c why Anet why!! Fractals was my love!

you can also do fractals without HoT but your reward is nothing but dont worry cause

We come from nothing, we are going back to nothing-In the end what have we lost? Nothing!’ -Monty Python-^^

Nooo I don’t really care about the reward, I just love fractals and would love to complete fractal 100 sadly without the mastery track I can enjoy the gameplay which requires high AR:c I’m so disheartened. Fractals are so fun sadly I can’t enjoy it.

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: PopeUrban.2578

PopeUrban.2578

Basic economics guys.

Everybody’s income was lowered. Including SW due to the change in map rewards passing out far fewer shovels and guild upgrades actually removing shovels.

At the same time everybody’s resource gathering power was raised

It’s a crappy time of economic volitility, yes, but when the dust settles the result is more affordable mats and overall lower prices on everything. They’re deflating gold which means if you have a stockpile of it now it’s actually going up in value.

The numbers on the rewards went down, but the actual value of gold is going up. Revisit the TP in about a month and then see how the reward adjustments feel. if they worked the plan like it seems they’re looking to, you’ll be able to afford roughly as much stuff with 3 fractals worth of money and loot as you could before, but you almost might not have to buy as much stuff because you can more easily farm what you want from map rewards.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: Zach.2618

Zach.2618

Basic economics guys.

Everybody’s income was lowered. Including SW due to the change in map rewards passing out far fewer shovels and guild upgrades actually removing shovels.

At the same time everybody’s resource gathering power was raised

It’s a crappy time of economic volitility, yes, but when the dust settles the result is more affordable mats and overall lower prices on everything. They’re deflating gold which means if you have a stockpile of it now it’s actually going up in value.

The numbers on the rewards went down, but the actual value of gold is going up. Revisit the TP in about a month and then see how the reward adjustments feel. if they worked the plan like it seems they’re looking to, you’ll be able to afford roughly as much stuff with 3 fractals worth of money and loot as you could before, but you almost might not have to buy as much stuff because you can more easily farm what you want from map rewards.

But technically I didn’t feel I got a single gold doing 50 to 64, from opening all the chest and selling the stuff. Got an ascended breather and the mini though. Other than that I didn’t feel like my gold count actually increased, if anything it might have decreased a little haha

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: TheFantasticGman.9451

TheFantasticGman.9451

They 100% rekt’d fractals for me. I’ll no longer be doing them. I only did them because of the reward tier chests. Now that’s gone. It’s locked behind a gold sync? No. Just no. kitten YOU.

Speaking from a PVE-only point of view…

Dungeons and Fractals Nerfed to Death

in Fractals, Dungeons & Raids

Posted by: Zach.2618

Zach.2618

Basic economics guys.

Everybody’s income was lowered. Including SW due to the change in map rewards passing out far fewer shovels and guild upgrades actually removing shovels.

At the same time everybody’s resource gathering power was raised

It’s a crappy time of economic volitility, yes, but when the dust settles the result is more affordable mats and overall lower prices on everything. They’re deflating gold which means if you have a stockpile of it now it’s actually going up in value.

The numbers on the rewards went down, but the actual value of gold is going up. Revisit the TP in about a month and then see how the reward adjustments feel. if they worked the plan like it seems they’re looking to, you’ll be able to afford roughly as much stuff with 3 fractals worth of money and loot as you could before, but you almost might not have to buy as much stuff because you can more easily farm what you want from map rewards.

Also it doesn’t really make sense that they are actually working to increase the value of gold. I mean ascended salvage kits by the vendor is going at 20g. If what you say is tru and the value of gold goes up doesn’t it mean that just to salvage my ascended rings it’ll cost me a small fortune? Just to salvage a bunch of stuff.