Dungeons eject when someone leaves
There isn’t a point it just hasn’t been fixed.
wonder if a dungeon dev team
ever existed in the first place.” – Siv
There is a point imo. If I write dungeon: AC LFG NOT SKIPPING and people skip, i should have the right to close instance on everyone and kick them out if they try to not listen. Since im solo creator, I dont have a second on vote kick. I like the idea, the maker of run is the master.
Now it does have issues to be addressed, there is a potential for griefing etc… but nothing is perfect, and if people have ideas to solve the problems, I would like instances kept the way they are
There is a point imo. If I write dungeon: AC LFG NOT SKIPPING and people skip, i should have the right to close instance on everyone and kick them out if they try to not listen. Since im solo creator, I dont have a second on vote kick. I like the idea, the maker of run is the master.
Now it does have issues to be addressed, there is a potential for griefing etc… but nothing is perfect, and if people have ideas to solve the problems, I would like instances kept the way they are
I get your point, since you did clarify before the instance that there will be no skipping, and idiots who can’t read joined. But that’s all I can agree with you there, but that’s not a good enough reason, the system is flawed. It unfair that when the leader leaves, everyone else loses all progress, instead it should reassign someone new the party leader status.
Why not make it like EVERY OTHER MMO and give the leader sole kicking rights. Solves your problem and the eject dungeon problem.